Comics By Request

Bill G. said:

ON THE SEVENTH DAY OF CHRISTMASKS, my players gave to me…

Seven Ships a-Shipping

Uh-oh, the comic has been hacked!

Oh, God, the expression on Alycia’s face. Delightful.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6619201

Getting her to make that face was the whole point of that comic. So worth it.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6619803

Bill G. said:

Getting her to make that face was the whole point of that comic. So worth it.

Well, the final Parker panel isn’t without value, to be sure.

author: *** Dave H.
url: Community Forums: Comics By Request | Roll20: Online virtual tabletop

Bill G. said:

Let’s try that again.

Okay, now I’m trying to remember if there was a Jarlotte ship, or if it’s just a meta testament to Margie and me. :slight_smile:

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6620066

You shipped Jason-Charlotte at character creation and a couple times after that, like during the body swap.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6620103

Bill G. said:

You shipped Jason-Charlotte at character creation and a couple times after that, like during the body swap.

Jason is a veritable fleet of ships.

author: *** Dave H.
url: Community Forums: Comics By Request | Roll20: Online virtual tabletop

ON THE NINTH DAY OF CHRISTMASKS, my players gave to me…

Nine Techs Advancing

Pictured: the Link Suit, Otto, Aria, holographic and carbon-allotrope/hybrid Summer, one potential version of Summer’s armored-up form (from Black Magic M-66, picture here for the curious), and three future developments that have been talked about elsewhere!

I’ve really enjoyed taking a few fundamental pieces of tech (modular combination, the carbon tech, neurotech) and seeing how many different genres or approaches I can approximate. We’ve gone from hard-hitting Iron Man/Hulkbuster/giant-robot to shiny Magical Girl in the same few characters, and maybe future iterations will hit other genres as well.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6621957

ON THE TENTH DAY OF CHRISTMASKS, my players gave to me…

Ten Heroes Leaguing

Rather than “evil twin/doppelganger”, I like the more interesting twist that our game has: the HHL has (had?) a very positive public reputation, but are shot through with scandal, human foibles, and the occasional double-dealing or malice. We had mostly good interactions with four members, but the other ten on the wiki? Not so much.

Never meet your heroes.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6625230

I think there is a lot of room available for further stories with the HHL – dealing with (helping them deal with, suffering the backlash from the public regarding, suffering the counter-reaction from some of the HHL about) their failures.

Depending on what the HHL are actually doing (or not doing) at this point, at what point does the city, or AEGIS, or someone else turn to the Menagerie – or the JHHL, or perhaps both groups being approached by different parties – to backfill for then on a job, ad hoc or longer term? Does the fact the Menagerie has disappeared for a spell have an impact on that?

If nothing else, Jason Quill has been doing some investigating – both online routines and through some private investigation connections he had through Rusty – into Hecate. Depending what he finds (or where he finds her), he might commission the Menagerie to go do something about her.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6626017

*** Dave H. said:

I think there is a lot of room available for further stories with the HHL – dealing with (helping them deal with, suffering the backlash from the public regarding, suffering the counter-reaction from some of the HHL about) their failures.

I’m definitely okay with this, and that’s one thing that drove this day’s comic. I plan to take the Beacon’s Drives as Radiance’s first advance, and one of those is “outperform an adult hero”. Rossum has a backstory involving the HHL (specifically Streak), Doyce has mentioned there’s more going on there, and I’m interested in seeing that. Two of our PCs are entering the ranks of the city’s “adult” heroes, and will be compared/contrasted against them. And beyond all those things, yeah, it’s just interesting to see how the city sees these people.

author: Bill G.
url: Community Forums: Comics By Request | Roll20: Online virtual tabletop

ON THE ELEVENTH DAY OF CHRISTMASKS, my players gave to me…

Eleven Typists Typing

We don’t actually have 11 people typing stuff up, but it sometimes feels like it. From Dave’s thorough recaps (and more recently the in-character versions of those) to everyone’s cut-scenes and side stories, it really feels like we a living, breathing, thriving world surrounding the PCs. My continual regret is that James and Margie sometimes feel under-served by these forum posts, but even then they have contributed some cool stuff, like the two talks with Mercury and A10 which I thought were amazing. In particular, Summer’s real development happened here, and she doesn’t feel new or unfamiliar as a PC.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6629094

I’m constantly impressed by the variety and quality of what gets posted here. I’m pleased to contribute, but it’s clear that things don’t stand still when I’m on vacation. :slight_smile:

I could wish for more contributions from Margie and James (because they clearly have awesome things to contribute), but I understand why we don’t see that.

Overall, I don’t think I’ve ever seen as engaged a player community in an RPG, which speaks to the players, the GM, and the setting. Good stuff.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6629348

ON THE TWELFTH DAY OF CHRISTMASKS, my players gave to me…

Twelve Months o’ Masking

Our first session is dated August 15 of last year, which will be slightly more than two weeks after this Monday’s game. That’ll mean that the session that marks the one-year anniversary will be session 50 - and that in turn means we really only missed two sessions in a year of gaming with a group of six people. That’s outstandingly good.

I’m in no hurry to stop the game, and I hope other people feel the same way. We’ll obviously end sooner or later - but it feels like we continue to have fun, and the game world has plenty of legs.

The final comic features almost all the characters I’ve included in any comics. It’s not as elaborate as Mike’s work in progress, but I’m limited by my medium. :slight_smile:

EDIT: Otto got shuffled to the bottom layer by accident and I missed it, so he’s been restored. Sorry Otto!

author: Bill G.
url: https://app.roll20.net/forum/permalink/6632773

Rabbit ears over Parker’s head. Classic.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6633530

So if Jason is a goof, why does he have so many ships at sea?

author: Bill G.
url: https://app.roll20.net/forum/permalink/6635021

Harry enlists some aid for his love life.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6635035

Here’s a break from shipping and comedy strips.

author: Bill G.
url: https://app.roll20.net/forum/permalink/6636331

Bill G. said:

So if Jason is a goof, why does he have so many ships at sea?

Yup. If I were to hazard a guess, I’d say that Alycia likes Jason for all the reasons that Summer outlines – or, as Alycia reframes it, that he isn’t a “bad boy” (which, given her upbringing, is about all she knows, for a wide array of “bad”). He’s not a menace to her, and appears to care, and he’s smart.

He’s also exasperatingly dim sometimes, by Alycia’s judgment (which has its own massive blind spots), but that’s more frustrating than it is a turn-off.

Of course, if you told me that Alycia finds it hard to respect/understand anyone who would actually like her in a non-transactional or un-strategic fashion, I wouldn’t disagree with you.

If you told me that his being “a goof” is an excuse for her not to make a scary, vulnerability-producing emotional leap of faith, I wouldn’t disagree with you, either. Being the angry / snarky person all the time is a very convenient way to never risk being the nice / trusting one. Which might also explain something of her attitude toward Summer, now that I think about it.

author: *** Dave H.
url: Community Forums: Comics By Request | Roll20: Online virtual tabletop

Mike has done some amazing work on costuming for Radiance, but it’s not been easy. How is that going in-universe?

author: Bill G.
url: https://app.roll20.net/forum/permalink/6642797

Ha!

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6643712