General Inspiration Thread

I like the Taiwan and (somewhat) the Canada ones for Vyortovian forces.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5735150

Doyce T. said:

I like the Taiwan and (somewhat) the Canada ones for Vyortovian forces.

More of the Taiwan soldiers: https://boingboing.net/2013/10/31/taiwanese-special-forces.html

author: Bill G.
url: Community Forums: General Inspiration Thread | Roll20: Online virtual tabletop

A new Pinterest board for miscellaneous stuff, mainly Vyortovian tech, ghosts and other weird people, and a couple high tech shots. https://pin.it/HdmH27K

if you want to add to it, let me know.

author: Bill G.
url: https://app.roll20.net/forum/permalink/5740494

High-speed high-Savior: https://www.youtube.com/watch?v=greTJhHhiHk

Just this once, everybody lives: https://www.youtube.com/watch?v=jhklrve5xmw

“We must be the reason someone smiles today”: https://www.youtube.com/watch?v=aU3QfyqvHk8

author: Bill G.
url: https://app.roll20.net/forum/permalink/5774667

Bill G. said:

High-speed high-Savior: https://www.youtube.com/watch?v=greTJhHhiHk

I never got into Smallville except sporadically toward its very end. Not sure why, in restrospect. But a neat montage of rescues.

Just this once, everybody lives: https://www.youtube.com/watch?v=jhklrve5xmw

That seem makes me all verklempt every time I watch it, esp. in context of that Doctor.

“We must be the reason someone smiles today”: https://www.youtube.com/watch?v=aU3QfyqvHk8

That’s very cool. Thanks.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5774888

The Smallville montage gave me a random visual as well. Imagine Superman falling from a great height, bound up in chains locked with kryptonite. You see Deadshot or some similar sniper aiming down at him as he falls… and hitting the kryptonite, deliberately. It shatters, chains come loose, Superman is free and strong again. I don’t know if that’s been done, or how/why this situation would come to pass, but it feels like a striking image regardless.

author: Bill G.
url: https://app.roll20.net/forum/permalink/5774941

Bill G. said:

The Smallville montage gave me a random visual as well. Imagine Superman falling from a great height, bound up in chains locked with kryptonite. You see Deadshot or some similar sniper aiming down at him as he falls… and hitting the kryptonite, deliberately. It shatters, chains come loose, Superman is free and strong again. I don’t know if that’s been done, or how/why this situation would come to pass, but it feels like a striking image regardless.

Nice. And I can definitely see it happening (esp. in some Suicide Squad context, appropriate for Deadshot).

author: *** Dave H.
url: Community Forums: General Inspiration Thread | Roll20: Online virtual tabletop

It occurs to me that my Justice League piece would probably have fit better in this meta-thread, esp. as I have another “Hey, here’s a cool tale that fits in to the Masks framework so neatly” item to recommend.

Wayward is an Image comic by Jim Zub (w) and Steve Cummings (a), about teenagers on the forefront of a weather change in magical and myth in Japan, struggling to define themselves as people within a highly conformist society, while also dealing with supernatural threats – and wondering if they are actually the good guys in the power struggle, or if their still-mysterious talents are blessings or curses.

(Oh, and to add an additional meta level, the traditional spirit world and their desire to destroy what they cannot control echoes the conventional world that doesn’t understand these special teens, or teens in general, and would destroy what it cannot control.)

I’ve also seen a reference to it as “Buffy the Vampire Slayer in Japan,” which captures a bit of it, but leaves a lot out as well.

Anyway, it’s full of delightful manga-esque tropes, but with a PoV more approachable to Western storytelling. The characters could be fit into any number of playbooks (Transformed, Delinquent, Bull, Doomed, Nova), and the story works as both scary mythology, teen angst, magical kids … There are places where I think the pacing is too fast, the character development too rapid, but that’s partly me, too.

I highly recommend it for anyone who hasn’t read it. I’ve been a fan since issue 1, but just got around to reading the deluxe h/c I got of the first ten issues (including some great text pieces on Japanese monster stories from a literary and historical perspective) and wanted to share*. It was fascinating going through stories I’d already read and suddenly having an additional Masks perspective to see them from.


* Available for borrowing by locals.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5776260

Submitted without comment. Just seems appropriate to at least some Masks storylines.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5791770

author: Bill G.
url: https://app.roll20.net/forum/permalink/5791788

Even the Teen Titans don’t like Teen Titans Go.

https://rabbitdadisw0rried.tumblr.com/post/163398410642/mangoshawty-johncribati

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5806627

Doyce T. said:

Even the Teen Titans don’t like Teen Titans Go.

https://rabbitdadisw0rried.tumblr.com/post/163398410642/mangoshawty-johncribati

Oh my God. That was awesome.

author: *** Dave H.
url: Community Forums: General Inspiration Thread | Roll20: Online virtual tabletop

This feels like the sort of entertainment that Halcyon City would have. It’s brightly colored, technically amazing, and high-energy. https://www.youtube.com/watch?v=3oUMkoKEcyc

author: Bill G.
url: https://app.roll20.net/forum/permalink/5808224

That’s amazing.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5808260

Good friends. https://imgur.com/gallery/ns4uM

author: Bill G.
url: https://app.roll20.net/forum/permalink/5834220

Bill G. said:

Good friends. https://imgur.com/gallery/ns4uM

That’s awesome. All those little scenarios we hold in our heads about one another …

author: *** Dave H.
url: Community Forums: General Inspiration Thread | Roll20: Online virtual tabletop

Maybe a map of Jason’s private space at the Foundation/where most of the Quill Foundation Action Happens?

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5835158

Hmm, but would the Conversation Pit replace H or F? Given the size of the room in the picture, maybe both?

author: Mike
url: https://app.roll20.net/forum/permalink/5835241

I think that’d be H?

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5835256

I’ve left it all kind of vague, even in my head, just to allow the place to be a sort of chaotic assemblage of rooms remodeled and repurposed a dozen times over. But I’m also good with this, if we’re going to use it as a club house.

I agree the conversation pit can fit into H. The dining room table / conference room works fine as is.

Byron and Rusty dossed down in the Master Bedroom. The adjoining Guest Bedroom was for precisely that. I posit an additional pair of rooms for Jason and Amir down a flight of stairs. For the record, Jason still sleeps in his old room. When he sleeps.

The outdoor terrace on the bottom of the drawing usually has the windows pulled closed. Most of the windows have shades, and vibrational tech to harden them against laser mics and the like. The quarters themselves are only 3-4 floors up above ground level (so about 10 levels above the lowest level in that building stack), and are towered over on at least two sides by the office building and one of the larger warehouses. The windows are just as likely to be used to look down on some interior garden spaces in the Quill Block than the outside world.

((For the record, having worked in two of them, hexagonal buildings suck.))

Original version of this appears to be here.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5835458