Last time, we still had made no progress on our quest to secure Sommersbrooke. Now onto the game.
So after a cold and freezing night in the cave, I think the group can finally head out. I imagine once Althus and Saskai emerge from the cave, Cratch chooses that exact moment to shake all the water out of his fur. That seems about right for how this particular journey has been going.
We continue our journey up the mountain (Delve the Depths) and get a weak hit (7 vs. 1, 10). We roll on the wits table and get mark progress (8/10) and find an opportunity (91). Not a bad turn around from the end of last session. We roll for the features to get an idea of what form this opportunity takes and get 100: you transition to a new domain! I wonder if perhaps the healing spring of Sommersbrooke is not the only remnant of the Firstborn in this area, so we transition to an underkeep.
Since we’re at 8/10 progress to find Kiah’s lair, I feel good enough to Locate Our Objective. We roll the challenge dice and get a strong hit (8 vs. 6, 2). With that in mind, I think we’ve found a backdoor or unused entrance into Kiah’s firstborn ruin lair. We’ll use the bonus from our strong hit to Gather Information with a +1 bonus. We get another strong hit (6 vs. 1, 3) so I think it is time to learn some things about Kiah’s bandits (as well as take +2 momentum).
We roll on the terrain features oracle to see what major features this part of the underkeep and get an imposing doorway. Perhaps Kiah and his bandits flocked here because there is some firstborn cache or vault here. Hopefully he has not gotten into it, but we’ll Ask the Oracle to be certain (unlikely). Fortunately, he has not (67).
Now for Kiah’s bandits. We see that they are generally (rolling on the character descriptor oracle) cautious (makes sense with the firstborn ruins), ugly (wow, way to be judgmental, Ironsworn), and insightful. Looks like Kiah’s gathered together a group suited for trying to crack into this vault.
Now for our next step. We’ve found Kiah’s lair, so we’ll mark progress on our quest (6/10). We don’t really care about Kiah’s interest in the firstborn vault, we care about what Kiah might do to the town… but that makes us care about Kiah not getting into said vault. Well, if this is a vault, is there a security system?
Since we already got a strong hit on a Gather Information move, I don’t see the need to make another one, so we’ll just Ask the Oracle (likely). No there is not (16) which is unfortunate. I guess this means we’re back to the obvious solutions.
So Althus is going down alone into the midst of the bandits. First we’ll Ask the Oracle and see if the bandits do indeed subscribe to a “might makes right” system of leadership (50/50). They do indeed (75) so when Althus announces himself, he’ll be brought before Kiah.
So let’s see if we can get Kiah to agree to duel. We roll +iron to Compel and get a strong hit (8 vs. 4, 5). Looks like Kiah is down, so we’ll roll +heart to Draw the Circle. We get an opportunity (6 vs. 3, 3) so I think one of the bandits is honorable enough to cut Althus free from his bonds and give him back his knife. We get +1 momentum and can take up to two boasts in exchange for more momentum: we’ll give Kiah the initiative for another +1 momentum (bringing our Momentum up to +8). Reflecting on the difficulty of the quest, I think Kiah is probably a Troublesome opponent.
I imagine Kiah’s going to come in with thrust of the knife and Althus is going to try and step into it the swing and hope his iron shirt can take the blow. We’ll Face Danger with +iron (for endurance and forceful defense) and get another opportunity (7 vs. 6, 6). I think Kiah was expecting to bowl us over, but we are the ones who stood strong after his charge, leaving the bandit leader on the ground. We take +1 momentum (+9 total) and the initiative.
Althus is going to for decisive blow, pressing our weight onto Kiah to keep him down and follow up with some knife strikes. We roll +iron to Strike and get a weak hit (8 vs. 10, 4) so we at least inflict harm (2 harm for 6/10 progress) but we’ve lost the initiative. I think once Althus has gotten a few strikes in, Kiah is able to roll him off long enough for both of them to scramble to their feet.
Kiah’s hurt, so we’ll turn to the Combat Action Oracle to see what he’ll do. We get “attack with precision,” which I guess means he’s feeling kind of cornered and looking to go for a killing blow on Althus. We’ll meet him head on and Clash (here’s hoping we get one of those samurai showdown simultaneous strikes) with +iron. We get another weak hit (7 vs. 9, 1) so we are able to inflict harm again (10/10) but Kiah also gets a good strike on Althus. We’ll roll to Endure Harm (health down +2) and get a miss (7 vs. 7, 8) but this is finally a roll we can burn our momentum for a strong hit. We do so, taking +1 momentum from our Ironclad talent, as well as another for our strong hit (Momentum now +4). Unfortunately, this doesn’t give us the initiative or allow us to finish the fight.
We’ll see if we can disarm Kiah, which would be Face Danger +edge (since this involves deftness and speed) and get another weak hit (7 vs. 7, 1). We do manage to disarm Kiah’s knife (possibly getting it caught in our iron shirt and tearing it free when we push away from each other) but we’ve got to suffer another strike as the knife digs into our ribs (health now +0). We roll +iron to Endure Harm and get weak hit (6 vs. 6, 1) so nothing worse happens.
We’re winning each exchange but we can’t seem to get a decisive hit, so Kiah’s chipping us to death. I can imagine Kiah taunting us with something to that effect, which I think Althus would respond by just punching him in the jaw (we can’t do any more harm, but Clashing is what we’re good at). We get a weak hit (6 vs. 7, 5) and I can see the comment getting into Althus’ head. We’ll endure stress (spirit now +1) and get a miss (4 vs. 10, 5) which brings our momentum down to +3.
We need to finish this, so Althus is going to Turn the Tide and try to finish this. Kiah is in Althus’ head, so he is going to go for a killing blow. We Strike and finally get a strong hit (8 vs. 7, 2). We roll to Finish the Fight and get a strong hit (10 vs. 6, 8). So Althus finishes Kiah off with a blow to the gut (probably not that different from the one he gave the much better armored Kaivan in our first session) which kills the bandit leader. Althus might have won the physical battle, but Kiah won the ideological fight here.
With Kiah dead, we Ask the Oracle if the other bandits will flee (50/50). They do not (42), so Althus tries to convince them to do so. We roll +heart and get a weak hit (7 vs. 10, 6) so the bandits ask him something in return. We roll on the Character Disposition Oracle and see that they are threatening; they want something from Althus. The iron shirt (likely)? No (7). We roll on the Character Goal Oracle and get “find redemption.” They want him to convince the people of Blackfalls to take them in? Given how our Compel rolls have been going, I think this is not going to go well.
But we’ll leave that for next time. We did not have any significant delays so I don’t feel we need to Advance the Threat, but if things continue to be complicated in Blackfalls, we might.