MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap]

Would folks find it useful if I started a shared Trello board to track the arcs and countdown clocks and other shenanigans we are dealing with, and where we are on those?

author: Bill G.
url: https://app.roll20.net/forum/permalink/5555881

Bill G. said:

Would folks find it useful if I started a shared Trello board to track the arcs and countdown clocks and other shenanigans we are dealing with, and where we are on those?

That might be very helpful, thanks!

author: *** Dave H.
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

Doyce T. said:

As conflict-adverse me, I’m cringing so hard.

It’ll end well. Link’s not the type to run away. Plus, his time with Pneuma has taught him a lesson that I wish every 17-year-old boy could learn: how to be honest about your feelings.

author: Bill G.
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

*** Dave H. said:

_Jason has found a search answer that Alycia Chin is in town … and was either involved in Lectric’s attack on the Derby, or perhaps (as well?) in a plan to break him out. Low-level EM pulses have been detected around Freescott Prison … maybe from the missing EMPulser that’s been stolen from the Quill labs, which could make such low-level codes (that Lectric could detect), or could on 12 black out the city
_

You’re right, Jason did kind of know about that.

Turns out that Alycia managed to put in a perfect normal-looking requisition and shipped the bloody thing to a post office box across town. No one’s 100% sure how, despite a couple very heated team meetings.

author: Doyce T.
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

“Jeez, guys, do I need to put everything in one of Dad’s warehouse vaults?!”

So was there (still) a further intrusion into the inventory system to cover up that it had happened?

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5556328

Nah, it just wasn’t tracked as WEIRD until a bit later.

And she didn’t hack the system.

… it looks like the warehouse hired her about a month and a half ago. Alice Chan. Good employee. Clean background check. 18 months of community college in Des Moines. She covered for the main inventory guy when his wife went into labor and… well, the rest is history.

Security camera footage.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5556428

It’s a good thing Jason has so much hair, as he continues to pull it out on a regular basis.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5556435

_Transferred from Trello “Dread Queen and Vyortovia”.
_
Questions Jason wants to figure out:

  1. What does it mean that “Vyortovia became part of this world July 4, 2015.”
  2. From where? How? Is that where Dad went?
  3. Are they trying to get back, figure this out, bring in backup, take over our world?
  4. How did they fool everyone into thinking they have a 300-plus year existence? Manipulating the data (online? but, printed books?). Manipulating reality? Mass hypnotism / mind control)? (Factor in the ghosts.)
  5. Where is their “island”? Why does nobody notice that nobody knows where it is? (Leans toward mind control.Except … why are we not affected any more?)

Doyce commented:

RE: #4 - could be any or all of these. Could even be “reality self-correcting a paradox” type of thing, which you’ve seen happen.
Well… “seen”…
It’s one of the reasons supers and Halcyon City in general draws so much ire from the entity known as Doctor Infinity - nigh-infinite sources of time- and reality-distortions - safer to just wipe them out of existence.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5556805

_Transferred from Trello “The Quill AI”, regarding Jason needing to vet then release the data stuck in the sandbox/airlock, and concerns over whether that might corrupt the AI with the same “Vyortovia has been around for 300 years” info.
_
DOYCE:
It’s worth noting that any stuff regarding Vyortovian activities since 2015-07-04 IS probably ‘real data’, since they showed up then and have actually been doing things here.

DAVE:
Ah. Good point. Still, if part of what they did / how they did it was infecting computer data systems with false data / history, then Jason doesn’t want to introduce that into the QAI.
(Set a checkpoint, a current state of records related to Vyortovia and related topics. Store in parallel, offline. Import the data. Pull back in the checkpoint and compare. Any new info in there from prior to 7/4/2015?)

DOYCE:
Nope.
Would seem to indicate that whatever was done was sort of a one-off ‘fill in vague background’ thing. Doesn’t leave most of the public background data suspect, though.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5556827

*** Dave H. said:

It’s a good thing Jason has so much hair, as he continues to pull it out on a regular basis.

Jason in six sessions:

author: Bill G.
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

Bill G. said:

I think of everyone as dragging their own respective superhero sub-genre behind them:

  • Adam feels like the lighter-and-softer animated fare like Miraculous, Star vs. the Forces of Evil, or Avatar

I don’t know how accurate that is…

No, wait… that’s super appropriate actually. Carry on.

author: Mike
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

Shows like “Steven Universe” can do episodes like “Cheeseburger Backpack” and still have some freakin’ fantastic and serious storytelling. I’m glad that this game allows for potential like that, and that you brought in a character that can do it all. :slight_smile:

author: Bill G.
url: https://app.roll20.net/forum/permalink/5557021

Bill said:

Adam feels like the lighter-and-softer animated fare like Miraculous, Star vs. the Forces of Evil, or Avatar

Yeah, that doesn’t necessarily make me feel more comfortable …

author: *** Dave H.
url: Community Forums: MASKS #6 - A HISTORY DIVIDED CANNOT STAND! [Recap] | Roll20: Online virtual tabletop

Quill Foundation Hover Disk.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5564976

note to Jason: buy Kirbycraft with your next Advance. :slight_smile:

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5565520

I had a different thought, but, yeah, that might make sense. But only if it comes with Kirby Krackles.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5566898

I’m open to other ideas. :slight_smile:

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5566995

Oh, I’d pondered getting a new corgi – “C’mon, Lucky!” from the Beacon playbook. Maybe having it provided as an anonymous gift (duh-duh-DUUUUHH!). That then tied in with an idea that Linc had about some sort of robotic creation to try and bypass the nanobot control problem (which I’m still pondering, too).

But having a hoverdisc as a “Kirby-craft” (from Outsider) has some conveniences on a team with a living car and a teleporter (or two) and a speedster.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5567058

Gonna leave this here as a reference: https://docs.google.com/document/d/1kSsEXLZI8LBKQF…

The proposed robots don’t have to form the basis for a new move, but they could. Mostly they served three goals:

  1. Give Dave another H-B show to play with (Herculoids)
  2. Be the first step in a practical fix for Jason’s situation
  3. Give the team as a whole some new tools for situations like firefighting & rescue, where we might want the PCs focused on a bad guy

If they were built such that they aided Jason specifically, I’m all for that.

author: Bill G.
url: https://app.roll20.net/forum/permalink/5567227

Would folks find it useful if I started a shared Trello board to track the arcs and countdown clocks and other shenanigans we are dealing with, and where we are on those?

author: Bill G.
url: https://app.roll20.net/forum/permalink/5555881