When Our Team First Came Together... [Background]

**All things considered, we did well and impressed an established hero. Who was it?
**Hyena, a mysterious superheroine vigilante who takes the heroic nightshift, rounding up muggers and keeping the clean. It is unknown who she really is or even her motives, as she has never spoken to the press, despite her strong influence as a solo and team hero. However one thing is certain: many people owe their lives to Hyena.

author: James H.
url: https://app.roll20.net/forum/permalink/5402924

Thanks for all the replies!

My first couple thoughts are:

* Let’s not out Link to the public yet. There’s some folks in power who’d know because the son of a robotics super-villain who is himself ALSO really good with robotics WOULD have surveillance on him. :slight_smile:
* I need to think about “the high cost” thing, because I’m not sure we’re there yet. There’s a reason the Doomed gets that question - they’re the playbook that puts Death on the table as an option, and generally makes potential fallout more severe, so I want to scale this high cost appropriately.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5402959

Hey Katherine, what does your family think of Hyena? :slight_smile: Any dinner table chat about her vigilante exploits?

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5403794

My family has mixed feelings about Hyena and, just like religion and politics, talk of her exploits is off the table. It’s led to many fights and contrary to popular belief, they are not over in the blink of an eye. Grandma Swift is strictly against her, saying that “Back in my day, heroes were out in the light and they talked to people. She’s just scaring everyone. And who does she think she is, dressing as such a fierce predator. It’s not ladylike.” Uncle Chase is more open minded about her and always points out that she’s helping save people too. My parents are more on Grandma’s side, mainly because they find her back alley heroing disgusting and beneath them. They would sooner converse with a disease-ridden rat than such a distasteful “hero”.

author: James H.
url: https://app.roll20.net/forum/permalink/5405938

Love it. :slight_smile:

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5406666

*** Dave H. said:

(Parenthetical comment: we will actually need a team name.)

“The Mutually Antagonistic Five” is taken.

Other than that, it comes down to what we want to stand for, I think. For example, if the team decides it wants to take an active stance against something, and wants to play off of our first fight with Hannibal Lectric, “the Resisters” would fit.

So the question is, what do we think we all represent when we’re together?

author: Bill G.
url: Community Forums: When Our Team First Came Together... [Background] | Roll20: Online virtual tabletop

I’m not in a rush to get a team name set up - though I like Resisters for the pun and the fact it would annoy Harry’s parents. (“First, that’s a terrible pun, second, resisting what? You’re not rebels, for pity’s sake.”)

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5408867

(“This isn’t one of those ‘Occupy’ things, is it?”)

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5408915

God that’s perfect.

I’m going to have way too much fun playing the Gales.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5408936

@Bill – That’s the key question. Why are we together – not just how did we end up together in the same place, but what would we be accomplishing by doing so. Are we just hanging out? Do we have a common cause? Are we protecting the downtrodden, or combatting street crime, or organizing against the evils of Alycia Chin, or angling for a Wheaties contract, or what?

When asked why he was with the group, Jason’s answer was personal – he doesn’t have anyone else. That’s probably not a good mission statement (unless this was the Doom Patrol or something). If pressed for a mission, he would be more focused: “There are people that hurt other people, innocent people. We should stop them, and help people wherever we can. That sounds sort of – well, dumb, saying it out loud. But it makes sense, doesn’t it? I mean, that’s what we – that’s what heroes do, right?”

He would leave it without saying (unless he had to say it) that they are stronger together than apart.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5408948

With all this talk about names, I just wish that A) the Gales were open about their identities and B) Mercury was taking a leading role so I could suggest Gale Force Five with any amount of seriousness. I’ve always been a fan of longer, more alliterative team names, possibly with numbers involved (while it doesn’t fit the second part of that, Big Hero 6 is a recent favorite of mine).

author: Mike
url: https://app.roll20.net/forum/permalink/5408964

Off the top of my head:

  • Jason’s looking for a family, though he’d probably never articulate this out loud. He’s also coping with the fallout from events a year ago, and looking to do some good. The Foundation does Good, but … his dad was always out there in the public eye, too. And that mattered.
  • Link (no surprise) seems to have had a similar, almost ‘hungry’ response to the possibility of a team and/or doing some good with his abilities. Also he’s looking to stop either Minion Maker directly, OR people who are using his dad’s tech.

So… yeah. Two guys attracted to the idea of a team for reasons they probably can’t/won’t articulate, who want to get out there and do something because of their dads.

  • For Adam/Concord, the team is also pretty much necessary. He’s got to use his powers just to keep them in check, and he needs/wants some people around to emulate, because he is seriously winging it.
  • Ghost Girl finds these people ground her in a way she hasn’t encountered since she first started to fade in and out of consciousness.
  • And Harry - well, this is pure win-win for him. He’s on a team, so his family gets off his back, but it’s NOT the Junior HHL or some other team his parents picked out.

I mean, that’s just personal drives. Doesn’t necessarily point to a team purpose, and I’m not sure the fight at the Derby is definitive enough to provide that identity.

Hmmmm.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5408994

Mike said:

With all this talk about names, I just wish that A) the Gales were open about their identities and B) Mercury was taking a leading role so I could suggest Gale Force Five with any amount of seriousness. I’ve always been a fan of longer, more alliterative team names, possibly with numbers involved (while it doesn’t fit the second part of that, Big Hero 6 is a recent favorite of mine).

Five For Fighting: also taken. :slight_smile:

author: Doyce T.
url: Community Forums: When Our Team First Came Together... [Background] | Roll20: Online virtual tabletop

@Doyce - So, yes, you have articulated what I was thinking here re Jason. (And the others sound good, too.)

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5409043

Doyce T. said:

Five For Fighting: also taken. :slight_smile:

As is “Six for Science” (quoth Jason in People, “Those a*holes?”)

author: *** Dave H.
url: Community Forums: When Our Team First Came Together... [Background] | Roll20: Online virtual tabletop

Alternative names for the Fantastic Four include “Doctor Doom Patrol”.

Another option is that the media or somebody else names us first and it sticks.

Neither Link nor I have a burning need for a name right at this moment, but within a couple sessions I hope we and the world know who we are. That said, even Big Hero 6 didn’t get names until the end of their movie. :slight_smile:

author: Bill G.
url: https://app.roll20.net/forum/permalink/5409161

Mike said:

With all this talk about names, I just wish that A) the Gales were open about their identities and B) Mercury was taking a leading role so I could suggest Gale Force Five with any amount of seriousness. I’ve always been a fan of longer, more alliterative team names, possibly with numbers involved (while it doesn’t fit the second part of that, Big Hero 6 is a recent favorite of mine).

Five For Fighting: also taken. :slight_smile:

author: Doyce T.
url: Community Forums: When Our Team First Came Together... [Background] | Roll20: Online virtual tabletop

@Doyce - So, yes, you have articulated what I was thinking here re Jason. (And the others sound good, too.)

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5409043

Doyce T. said:

Five For Fighting: also taken. :slight_smile:

As is “Six for Science” (quoth Jason in People, “Those a*holes?”)

author: *** Dave H.
url: Community Forums: When Our Team First Came Together... [Background] | Roll20: Online virtual tabletop

Alternative names for the Fantastic Four include “Doctor Doom Patrol”.

Another option is that the media or somebody else names us first and it sticks.

Neither Link nor I have a burning need for a name right at this moment, but within a couple sessions I hope we and the world know who we are. That said, even Big Hero 6 didn’t get names until the end of their movie. :slight_smile:

author: Bill G.
url: https://app.roll20.net/forum/permalink/5409161