422 - The Trials of Adam Amari

Adam doesn’t have much trouble finding his way back to the Dark Drifters’ home in the Pleiades. He doesn’t have much trouble finding Quinnar Gentry, their leader.

“Hey Quinn,” he calls with a friendly wave.

The boisterous leader of the group - Adam isn’t sure whether to think of them as space hippies, space pirates, a street gang, or something else entirely - is talking to a few of his fellows, and breaks off at the greeting.

“Haha, it’s Adam Amari,” he says. “Concord. Right? You fooled me good, last time you and your friends came here. But fortunately all is forgiven, for I am magnanimous and merciful and all those other good things. So I am willing to consider you a friend! In that benevolent spirit, why have you come to visit us today?”

Adam grins. “I’d like to arrest you for stealing a spaceship.”

Quinn looks over his shoulder at the gaggle of ships parked on the outskirts of the Dark Drifters’ habitat. “Which one?”

Adam waves his hands quickly, indicating the misunderstanding. “No, no. It’s one you didn’t actually steal.”

The alien turns back and looks steadily down at Adam. “You wish to arrest me… for a crime I have not committed… why?”

“I want to fight against the Concordance.”

Quinn wobbles his head in confusion. “Adam Amari, I am having a very hard time deciphering your motives here.”

Over the next half-hour or so, Adam explains the problem Somber has laid on his shoulders, and his proposed solution for that problem. He feels confident as he watches Quinn’s smile steadily broaden.

At the end, Adam holds out a hand, ready to shake. “What do you say? Is it a deal?”

Quinnar Gentry extends a hand half-way, then pauses. With a glint in his eye, he asks a question. “What are my full titles?”

Oh god.

Adam thinks back, trying his best not to reveal that he’s thinking. He wants to do this without consulting his Shard, Tau. He’s asking a lot of Quinn and it’s only fair that Quinn want to know whether Adam sees him as a person or just a tool of convenience. Has he paid attention?

“You’re the Illustrious Supernova of the Universe…” he begins fitfully. Seeing Quinn’s brief spasm of disappointment jars his memory. “Most Illustrious. Sorry. I guess there’s other illustrious supernovae.”

There was another one he’s forgetting. “The right honorable Quinnar Gentry…”

Quinn sighs, with a slump of his shoulders.

It comes to him. The Void Keys - the tokens of teleportation he created - “Legendary Navigator of the Starways!”

“Close enough,” the alien concedes with a satisfied smile.

Adam winces, but smiles back. “To be fair, you only said it once. Even in school they repeat stuff we have to memorize.”

Quinn holds up a finger and looks down sternly at his guest. “You have said many things to the Champions of Night. For one so young, you are quite convinced of your own wisdom. So now it is time for your esteemed and reliable senior, namely myself, to educate you.”

He leads the way back to his personal habitat. Adam takes a seat and listens, honestly curious about what this strange man has to say.

“Titles are important. You should appreciate the value of titles. In fact, you should acquire some for yourself, and begin promoting them.”

Adam winces in a combination of humility and embarrassment. “I don’t know if I want any flashy titles, though.”

Quinnar Gentry makes a chiding sound, clicking his tongue against the roof of his mouth. “Well then you should stop doing all these legendary things that merit them.”

Adam purses his lips. He can’t say Quinn is wrong. He can’t say he likes Quinn being right.

The alien Captain keeps speaking. “So I am going to teach you about titles and ostentation and putting on a show, because that is what you are proposing to do and I will not allow you to do it sloppily.”

“Let us begin with my titles. The Most Illustrious Supernova of the Universe. I earned this by using portals to bring the light of several suns onto the battlefield during a particularly, hmm, shall we say inconvenient moment for me and my people. Our enemies were seared, blinded, annoyed, et cetera et cetera.”

“Legendary Navigator of the Space-ways. I am of course responsible for finding us a home in this star cluster. The smugglers don’t want to mess with us, because I am of course the Most Illustrious Supernova of the Universe and I came with a long list of accomplishments I made up myself.”

Quinn points two fingers at Adam. “That is a lesson for you. Make yourself big in the minds of your audience. You were very self-effacing during the trial at the temple. Many of us simply did not know what to make of you. You cannot afford such confusion with the Concordance. Tell them who you want to be, and then make your best attempt to be that.”

Adam resists out of habit. “But shouldn’t people be swayed by the points I’m making at the trial? That this is wrong?”

Quinn sighs with muted impatience. “How long have you been wielding emotions as power and how have you still not realized how powerful emotions are, Adam?”

Adam leans back in his seat in shock. That… is true, isn’t it. People have logic, people can be logical, but the virtues, the feelings, the everything that isn’t rationality in peoples’ hearts still holds sway over them.

He remembers his mother’s stories about irrational customers, and his father’s tales of criminals who wouldn’t stop doing what they did no matter how little sense it made. He’s drawn such strength from his own feelings, and seen his teammates’ feelings inspire them. He always thought of this as a positive, but…

“People really will just resist what I have to say, won’t they,” he says finally. “It doesn’t matter how strong my point is.”

Quinn tut-tuts. In a flash, he summons a Continuum Sword to hand. “Your point must be strong. But you must get past their guard. So I will show you! But bear in mind I am the best swordsman in the universe, so do not hope to prevail in the face of even a simple demonstration of principles.”

He beckons, and Adam stands and conjures an energy blade. He’s unsure of how this will play out, but he wants to learn. One thing he’s pretty sure of is that Quinnar Gentry isn’t the best swordsman in the universe, though.

Quinn darts in, but telegraphs his approach, and Adam has enough talent to knock the incoming blade aside.

“First strike,” Quinn explains. “Straightforward. Obvious. You’re ready for it. Because changing your attitude means changing you. People hate to be changed, don’t they.”

“I guess,” Adam concedes.

Quinn’s blade flickers about, creating a distracting and chaotic pattern of slashes. Yet he never comes close to a real strike. It’s all just feints.

“Second strike. All style, no substance. You’re distracted for the moment, but you can see the hollowness of it. You haven’t convinced anyone, only briefly impressed them.”

Adam can see where this is going. And when Quinn brings his sword into play again, with a few smart feints and then a thrust into Adam’s guard, he can at least see it coming, even if he lacks the talent to turn it aside. No matter. Quinn isn’t making a lethal strike. The sword point veers off, and he and Adam face each other.

“Third strike. You see it now, don’t you. Get through their defenses, then the critical blow.”

Adam frowns. He lowers his sword, and looks up at Quinn with worried eyes. “I feel like that’s just phony, though. Isn’t it? I don’t want to lie to make my point. I want to bring Truth to people. And I don’t want to be a braggart or a show-off.”

Quinn tilts his head curiously. “Am I a braggart and a show-off, Adam Amari?”

Adam has to chuckle, even as his cheeks burn with embarrassment at what he says next. “I mean, kinda, yeah.”

Quinn takes absolutely no offense. His gleaming smile grows broader, in fact. “I am all those things and more! Yet you came to me originally and you come to me now. If I wasn’t those things, would I be so useful to your plans?”

Adam has to admit Quinn has a point. But he won’t admit it to anyone but himself. Still, the other man can see it in his eyes, and grins a shark-like grin.

“And that is another lesson.” The Captain straightens up. “It’s heroic and respectable, even expected, for you to boast of your exploits. Provided you have exploits, that is. You see, this isn’t just about swaying people, or opening their emotional defenses to make your point. Boasting is its own virtue.”

Adam looks up in surprise. The man has thought a surprising amount about this.

Quinn goes on. “People love their icons. Among my people, we have four kinds. The Leaves in the Wind, the Roots of the Trees, the Eaters of Others’ Meals, and the Hunting Hawks.”

Adam can hear the alien words being translated through two Shards in communion. Still, he becomes briefly curious about what life must have been life for Quinn on his home world.

“And we have two. Heroes and villains. People who are famous. Or notorious. People who uphold the status quo, and the ones who fight against it. People you hold in awe and respect for their deeds.”

Quinn nods. “Boasting of good deeds makes people believe you will perform more. Boasting of cleverness makes people expect cleverness. They will confuse themselves when they meet you, because they will try to imagine what you will do instead of watching for it. Boasting is a promise, and a shield.”

Adam takes all this in. “I guess I see your point. And I guess I could do it…”

Quinn grins his flashiest grin yet. “And would you do it if I hadn’t brought out a sword, and talked myself up, and instead just given you a dry textbook recital of propaganda techniques?”

Adam actually laughs at that. “No. I don’t think you would have been so persuasive. Okay. I get you. So, what’s my next move?”

Quinn puffs himself up, clearly satisfied with his victory. “Adam Amari, you need a better look.”

Oh - a costume. Adam realizes that’s what he means. And then–

Oh god.

Keri.

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Adam is home.

“Moooom!” he calls out.

From the kitchen, he hears his mother’s voice. “You don’t have to shout, Adam, I can hear you.”

Just as loudly, in case she doesn’t hear him: “I’m gonna hang out with Keri for awhile. I’m gonna ask her to make a new costume.”

“Bring her something nice. Be appreciative of the effort you’re asking for,” his mother calls back. “There’s some Shir Berenj in the refrigerator.”


Keri is in the Dominican Republic. Specifically she is attending a baseball game in Santiago. She’s enjoying it when she’s not reminded that cameras will periodically find her face and put it up on the Jumbotron for everyone to see.

The price of being a celebrity.

She finds Adam sitting down next to her, handing her a paper bag that feels chilled to the touch. She blinks at him, and peeks inside, and beams at what she sees: chilled rice pudding.

“Thank you!” she exclaims.

Adam winces in embarrassment. “It’s because I came to ask you a favor.”

Keri blinks at that. “Favor? I’m always happy to help. What do you need?”

Adam explains, and Keri listens. Her smile grows wider and wider as she realizes what she gets to do. Not solve someone’s problems by punching. Not suffer, watching others get hurt. Not deal with a new crisis. No. She gets to make a costume.

“Oh mah gawwwwwwd!” she exclaims, and hugs Adam enthusiastically.

It’s right then that the cameras pan back to her, and thousands of baseball fans at the stadium see the two of them with the words “KISS CAM” highlighted.


Keri is back at her house. Adam has been invited along.

Both of them have recovered their poise from earlier. The Kiss Cam people were disappointed that nothing of the sort happened, and a thousand young men, and quite a few women, struggled with their own mixed feelings about the outcome. Already her phone is buzzing with questions from publicists and fellow celebrities she’s in touch with. She’s ignoring it.

Adam can still remember seeing his own face writ large on the Jumbotron, and watching his expression of happiness dissolve into shock. Seeing himself the way so many other people are seeing him.

He wonders if this is what it’ll be like, putting on a trial.

He hopes to god it’s not.

But Keri is talking, and he struggles to follow.

“Right, soooo you’re putting on a big show and you need a special outfit, of course. Novel outfits catch the eye. They tell your audience something special is happening. And if you’re going big you have to dress the part. So listen, this is why I need to know, what kind of mood, what kind of vibe, what kind of je ne sais quoi you want to project.”

“What… are my options?” Adam asks helplessly.

Keri is undaunted, and ticks options off on her fingers. “You’re the cunning double agent turning on the Concordance. You’re the shining beacon of accountability, revealing their atrocities. You’re an impartial lawmaker, meting out justice as you must. The light to Quinnar Gentry’s darkness. A partner–”

She realizes suddenly. “Oh! He should have a costume.”

Adam thinks back to how flamboyantly the Most Illustrious Supernova of the Universe has dressed in their previous encounters. “I think Quinn’s doing okay there,” he suggests. “Let’s focus on me.”

“Right! So this is where you figure out your pose - I don’t mean like a physical pose, although you’ll have to practice some of those, comes with the outfit don’t ya know - but hmm, your style, your atmosphere, your verve!”

Adam already feels bad roping his friend into this and being unable to express himself. Now he can’t even give Keri what she’s asking for, to do what he asked her to do. “I don’t think I have verve, Keri.”

Exasperated, the young woman jokingly slaps him - light as can be - on the side of the head. “You goofball.”

She taps him lightly on the forehead. “In there is what you know you need. Share it with me. Use your power!”

Adam looks around. “My parents said no powers in the house. But I guess this isn’t my house…”

He looks back at her. “Are you sure?”

Keri’s smile is warm and welcoming. “I’m sure. Come on. Use your powers for fun for a change.”


Adam is getting used to the expanded range of psychic powers the Concordance Shard possesses. It’s not just aura reading or emotion sensing. Everything, up to and including direct mental contact, is a possibility.

It scares him. And it bothers him that the Concordance hasn’t made it easier for Agents to do what he’s doing now, because it’s awesome.

He’s brought himself and Keri into a shared psychic space. Floating at the center is a mannequin - a representation of Adam himself. With a flick of her wrist, Keri is able to throw clothing onto it, tear some or all of it back off, change the colors or textures, and otherwise rewrite any part of the outfit that doesn’t work.

Aside from that, she’s able to read his thoughts, or as much as he’s allowing her to. He still doesn’t feel comfortable suddenly being on camera earlier, for example, and he’s privately glad he chose a plastic mannequin to stand in for him, rather than having a duplicate of him as Keri strips off every stitch of cloth. He’s not a kid any more, as much as he sometimes still feels like one.

She’s starting to get the vibe, and is speaking back to him so he understands his own thoughts a bit better. “You’re not trying to be an arbiter or a lawmaker or an authority. You want to be a messenger. Your real audience isn’t the Concordance but the people they’ve affected. You want to show them what’s going on and you’re using the trappings of the Concordance to get away with it. So mind you, obviously this stuff is human-centric, I don’t know any alien color theory, but y’know, you can work around that by broadcasting your emotions or whatever, right? Be the outfit. Make it serve you…”

At its core, the outfit is a bodysuit that only gives the appearance of a separate top and bottom. The top has diagonal striped lines of many colors - “sort of a rainbow effect to convey movement,” Keri explains. The bottom is black, with barely visible gray accents.

Around that, she’s chosen to add a brown duster, a long coat that reminds Adam of old Westerns he sometimes glimpses on television. There’s sturdy boots of the same brown color, suitable for travel. There’s a rainbow-colored scarf, matching the pattern on the top. The outfit is rounded out with a messenger bag, slung over one shoulder.

Keri explains more about what she’s doing. “The outfit suggests humility. You’re equipped for travel and hardship and rugged times. The messenger bag means you’re bringing something to people - you’re a courier of truth, carrying your message inside. I just liked the scarf so I added it, but I think it works in the theme. Straight lines denote conformity or rigidity, so here we’re suggesting that you’re something different and diverse with the diagonal lines. Not too much, though, it’ll distort the overall look if we overdo it. Accents, reminders, on a couple of the pieces to reinforce the motif.”

She takes a moment from the work and looks back at Adam. “A hero costume or an outfit or anything you wear has to be be fit for purpose. It has to do the the thing it’s meant to do. Fine. But most importantly, it has to get you into the mindset of what you’re doing. To get you to feel like you belong in that outfit. Change your attitude. That’s the power of costumes. It’s like wearing music.”

Adam looks it over. It’s not too flashy. As superhero suits go, it’s downright conservative. But he could feel comfortable wearing it, which is probably an important factor.

“Okay,” he says with a smile. “So how do I get this made in real life?”

Keri grins. “You leave that to me. Go work out the rest of your plans. I think the others will probably want to help you too. Why not ask them?”

Adam’s mouth puckers into an uncertain, unhappy frown.

“Are you sure that’s okay? I’ve already asked a lot of everybody.”

Keri walks across the psychic space and leans down, resting a comforting hand on his shoulder.

Mano, you think so little about how much you give and worry so much about how much you are going to take. It’s okay to be a little selfish sometimes.”

She draws back and smacks a fist into her palm. “Besides. You are putting the screw to those space bastards. Que apero!”

Adam feels his smile coming back. “Thank you, Keri. If you want in, you’re invited. If not, you’ve done a lot for me already and I’m grateful.”

Keri punches his shoulder gently, encouragingly. “Wouldn’t miss it for the world.”

Adam feels like this is all going to work out. Right up until his teenage apprehension explodes as Keri reminds him, “I’m gonna have to take your measurements by the way.”

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Adam didn’t adopt every part of Keri’s suggested costume. He’s not sure about the scarf - wearing one reminds him of his younger days, which he still finds somehow embarrassing to think about. He’s not sure about the long coat, especially in space where there’s no real weather for a coat to help with. And he’s supposed to be representing the Concordance in this Tribunal, so he can’t really deviate too far from their standard look.

He settles for an aviator jacket over his normal Concord duds, along with the messenger bag. Sure, he can bubble stuff he intends to carry around, but it made his parents feel much better to pack food into a physical container. His father didn’t quite put a revolver in there as well, but Adam could feel the impulse of protection that the man radiated.

All too soon, Adam realizes it’s time. He takes a breath, says goodbye to his family, and heads for the stars.


Keri, Quinn, and others have helped Adam workshop the sales pitch for the Tribunal. He hates thinking of it in those terms, but that’s what it really is. It’s an advertisement, meant to get people to tune in and watch so he can expose the Concordance to the widest possible audience.

Now he opens an official channel and broadcasts the announcement. The gist of it is that Concordance shards have been stolen in the past, the culprits have been identified, and Adam is going to hold Tribunal for a suspect in a certain location.

The very idea that someone could stop the empowerment of a Concordance agent is a shot across the organization’s metaphorical bow. It pierces their pose of perfection, making them look vulnerable. Pairing this with “we got the guy” makes Adam look good and sounds like it solves the problem - at first. But did he? Tune in and find out.

The message is beamed outward, through affective broadcasts that get transformed into radio and hyperwave and electro-telepathy and a dozen other means of communication. Relays and rebroadcasters, sensing a story, share it with their own audiences. Beings outside the Concordance’s normal sphere share it with other interested parties. By the time Adam is ready to go, the story has spread across a noticeable chunk of the Milky Way galaxy.

The Dark Drifters have donated one of their habitats to act as a venue for the trial. Now it sits, in its own little bubble, in high orbit around Somber’s frozen home world. The glow of the Concordance barrier that keeps the planet frozen in time is visible in the background. Indeed, some of the habitat was deliberately removed to ensure a good view of the silent planet and its shield.

Adam formally begins the Tribunal. It’s just him and Quinn. The Dark Drifter is standing in a zone of compulsion, meant to elicit Truth from him. That will be unnecessary here, but it’s good for “optics” - how things look to the audience.

Who else could be here? Adam’s friends, the people who’ve traveled with him? All good people, but not members of the Concordance nor involved in its business. The Dark Drifters and other Champions of Night? They’re supposedly the perpetrators.

The universe is watching. He’s on the biggest Jumbotron ever.

“Quinnar Gentry–”

There’s the subtlest of coughs from his prisoner.

Really? This, now?

Fine.

Adam draws a breath, and tries again. “The Most Illustrious Supernova of the Universe, the Legendary Navigator of the Space-ways, the Right Honorable Quinnar Gentry…”

The other man responds with a bright beaming grin.

“… I charge you with the theft of Concordance shards, bound for future Agents, and have enacted this Tribunal in order for you to hear your case.”

Tribunal is not really something Adam knows a lot about. He studied up on it, and the gist of it seemed to be that “Tribunal” meant “Concordance Agents get to do whatever they want as long as it seems fair”. So he’s copying Earth customs, which he knows a lot about courtesy of his dad the police sergeant.

“Uh, how do you plead? Guilty or not guilty?”

“Not guilty!” announces Quinn with a dazzling smile. He too knows the universe is watching it, and is going to milk this moment for all it’s worth.

Adam moves to speak, but the slightest of head shakes from Quinn makes him pause. He makes telepathic contact - What?

Let the audience ooh and ahh here! the Captain declares mentally. This is the first big turning point in the trial.

Adam frowns a little, but does as Quinn suggests. A few moments are enough. “Not guilty, eh? Then I shall present the evidence against you!”

The next part was both the most critical, and the most personally vexing to Adam. The Concordance had long ago mastered the conversion of emotion into other forms of energy and back again. He could literally broadcast Truth and have people experience it as such, if they were equipped to receive it. Not everybody in the audience would get it - people tuning in via conventional broadcast tech, for example - but enough would.

At the same time, he and Quinn had cooked up a cover story that wasn’t technically true. So Adam must navigate a verbal labyrinth of his own devising. Any slip here will give the game away to trillions of sentient beings.

No pressure, he told himself.

“When I was… selected… to join the Concordance, it almost didn’t happen.”

Adam relates his fateful first encounter with the alien Blockheads and their leader, Cracklesnap. At the time, they hadn’t been as powerful, but they were still strong enough to try and separate a newly-minted Agent from their Concordance Shard. The encounter had damaged the goal of their extraction attempt: Sol Gamma-2.

Adam wasn’t sure how much of that damage had affected his subsequent career as Concord. Maybe it had made him less powerful, or less in control of his power, than someone else. Or maybe it had somehow freed him of the Concordance’s influence in some way.

No matter what had happened, he still missed Sol.

“I escaped them, and went on to act as a hero on my home planet. But then I went into space again to chase after the Blockheads. And sure enough, I found the being who had tried to abduct me before, on the same ship he’d used.”

He points, to the Blockhead craft floating serenely in space. “That ship. We fought Cracklesnap aboard that ship, but then its engine took off randomly. We got out–”

This is the part where Adam’s Truth must falter. Quinn interrupts, with perfect timing. “My people also lost their sources of empowerment to these ‘Blockhead’ aliens, in ships like those. When a Blockhead ship like that one entered our space, of course we investigated.”

This much was True. Unsaid was that Adam and his team had brought that ship there, still posing as star racers in search of answers.

This meeting happened during “412 - Pursuit THrough the Pleiades” – Ed.

“And you admit you got hold of Cracklesnap’s ship?” Adam asks, trying his best to sound surprised. He’d brought the ship to Quinn himself.

“I did!” Quinn exclaims. He thrusts a hand out in a dramatic flourish, bows his head, and uses his other hand to pull down the brim of the extra-special hat he wore for just this occasion. “For after all, justice had to be done.”

This was True in the same way a thread could easily pass through the eye of a needle.

Adam changes his tone to curiosity, hoping to god he’s selling this effectively. He’s done his best to tune the emotional wavelengths of the broadcast to include only Truth, but if anything else is leaking out, he could be in real trouble here.

“And what is it about this place, where we are, that made it so ideal to hide a ship?”

Quinn’s feigned surprise would win him an Oscar on Earth.

“Why, surely you’ve noticed! We’re on a planet time-locked by the Concordance itself. Nobody else but they could get in here. Surely some disaster happened here, and I can’t imagine why they’d seal it away. Perhaps you know - you’re a Concordance Agent, and surely you all know how these things happen. But there is surely no more secure location than here to store such an important secret.”

We got 'em now, kid! exults Quinn over the mental link.

Adam wishes, briefly, that at least someone within the Concordance had his back right now. Anyone, really. He’s pretty sure this is where the fighting is going to start.


A conference of Concordance Coordinators has convened.

“Amnesty for prisoners on this list has been approved,” intones one. The list they share is made up of the dregs of space. Pirates, cutthroats, would-be warlords, and bloodthirsty fiends are all represented. The one thing they have in common is hate for the Concordance and all its Agents.

“Prisoners are to be deposited in a special administrative zone,” another indicates. The location is, of course, Somber’s sealed-off home planet.

“Prisoners will be granted fueled and armed craft in order to safely return to their respective homes,” adds a third.

“Yes. Mercy is indicated,” concludes the first.


“So what you’re saying, Quinnar Gentry–”

“The Right Honorable Quinnar Gentry, if you please.”

“The prisoner will not interrupt!” Adam declares loudly, with a flourish of his own hand.

You’re really getting into the spirit of this, Quinn enthuses mentally. Keep it up!

Adam resumes. “You’re saying that you have possession of this ship - which is evidence of a crime against the Concordance - because you were also harmed?”

“It is so!” Quinn calls out. “Examine it for yourself if you don’t believe me.”

Adam actually smirks. “I think that I will do just that.”

It doesn’t take long for Adam to access the ship. He and Quinn rehearsed this part a few times. And sure enough, Adam is able to summon up what he needs from the ship. A technical readout of the systems used to neutralize and corral Concordance Shards - detailed enough to be persuasive, not detailed enough so that the whole universe can replicate them. Evidence from the ship’s flight logs that they targeted newly minted Concordance Agents. And Cracklesnap’s own boasting, as he fought with Adam, that he had the capability described.

This is still a Tribunal. The matter in question must be resolved.

Adam rounds the final turn in his prepared speech. “Well. The Right Honorable Quinnar Gentry, you are worthy of that name in this one respect. You have told me the Truth, and delivered back to me evidence the Concordance wants. We have all seen that the Blockheads, not you, were responsible for the abduction of Shards. And I have evidence - which I cannot reveal on broadcast - of where those Shards went. Suffice it to say that it is within the authority of the Concordance to pursue. As administrator of this Tribunal, I retain that authority to myself.”

Adam knows he technically can’t do that, but it’d take the intervention of a Concordance Coordinator to stop him. And they’d have to come here. If they did, the jig would be up for them.

“I therefore find you… not guilty!”

Across a million star systems, the audience of the Tribunal reacts in a million ways. Conversations and machinations begin.

We did it! Adam exults. Quinn wants to grin back, but he can’t show his real emotions, not just yet.

In the space around the Tribunal’s ‘courthouse’ and the neighboring Blockhead craft, a dozen strange ships warp in. A hundred.

A thousand.

Ten thousand.

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Adam hadn’t really considered the possibility of a war-fleet. He thought, y’know, maybe a delegation of Coordinators would show up, flanked by a bunch of Agents, like when he’d gone to rescue Jordan from Orion Schema. And he’d had powerful friends along for that.

It didn’t matter though. The most important first step of his plan didn’t depend on who he was facing. It was gonna happen regardless of who showed up.

He swallowed a lump in his throat, and gave his instruction.

“Tau. Shunt all of my excess fear into the storage system. Let me know when it overloads.”

Understood, Adam.

“Get outta here,” he orders Quinn, in a voice far hoarser and rougher than he thought he had in him. He discovers the Dark Drifter was already on the way out, along with the Blockhead ship, before he even started speaking.

The warships are moving.

That’s weird, a part of him thinks. There’s supposed to be a stasis bubble all around here–

Oh. Right. The Coordinators. They sent the fleet. Of course they’d let them move.

The depth of the Concordance’s corruption feels like it should be obvious to Adam by now.

He struggles to remember the plan.

No - that plan was for much smaller stakes than he was fighting for.

The fear is already threatening to overwhelm his reason, only to be drained methodically away, like water down a drain. It feels weird - artificial - and it is. It feels like being bathed in fire, and showering in ice-cold water.

In a moment of lucidity, he understands Somber’s point about negative emotion, and Quinnar Gentry’s advice about boasting. He remembers something Quinn said.

How have you still not realized how powerful emotions are?

He remembers realizing why Jordan would make such a powerful agent - because she wants to be one.

Quinn realizes the power of emotion. He just doesn’t use it. When things get bad, he runs. Nothing makes him care about anything more than his own little trailer park of a space habitat, and the handful of people who live there.

Adam didn’t want to be an Agent. Some part of him doesn’t. But there’s a planet full of people down there, Somber’s people, who have been let down in the worst possible way.

He cares about this. He can’t run.

The warships have detected him, and open fire. Too late, they discover the nature of this place - their beams and torpedoes fall motionless the moment they pass out of the bubble that lets time pass for them.

The smartest of the fleet commanders realize the needed tactic. To kill Adam, they just have to get closer. Ship after ship figures it out, and converges on him. Other ships aren’t as quick on the science, but obey the pack instinct to follow the leader. The thousands of ships don’t betray any sign of large-scale coordination, but their numbers more than make up for it.

With a huge wave of relief, pushing back the choppy surges of fear, Adam realizes he doesn’t have to blow anyone up here. He just needs to pop ten thousand bubbles. The warships will freeze in place, and he can figure something out later.

But now the ships are coming. They’re threatening to englobe him - and their bubbles will overlap with his. Their weapons will work. The fear returns. And with it, his instinct for self-defense pushes itself to the top.

How do I stay safe? his mammalian subconscious asks itself. Fight or flee–

The fear drains, and he’s painfully lucid in the aftermath. He’s never had alcohol, but he imagines - no, this isn’t like being drunk. This is like being anti-drunk, he thinks. This is extended, painful sobriety.

He has the soul spears, the ones he used in the fight against the Champions of Night. He could still use those - not against Agents, but against the bubbles, and through them, the crews of the warships.

Adam used these to power up his fusion with Armiger in “412 - Pursuit Through the Pleiades” – Ed.

He doesn’t have the time or energy to mime throwing a spear, not now. He just flings his arms wide, and dozens of them launch in every direction, like a porcupine spraying quills in a cartoon. Astral threads trail behind them, ready to draw extracted energy into an accumulator.

The spears hit - the anger, the contempt, the seething fury of the crew is drawn out - the emotion flows back into the accumulator. Adam’s own shields are bolstered. Just in time. As the numerous time-bubbles envelop and overlap, dozens of the speared ships open fire. And Adam’s fear returns.

He teleports by instinct, finding refuge inside one of the warships of the enemy.

Inside, the alien crew see him. They look at each other. They look back. They sneer. They draw weapons.

Adam, himself again, teleports out.

His feeling that this fleet has no central leadership or loyalty is confirmed. The ships who tracked his teleport open fire on their luckless fellow, the ship where he briefly took refuge. As the bolts begin to penetrate its hull, Adam launches an attack on the time-bubble surrounding it. The ship, no longer immune to the Concordance curse of timelessness, freezes in place.

One down, ten thousand to go.

More spears. More shielding. More bubbles popped. But Adam realizes that there’s simply too many ships, and they can englobe him too quickly, for this strategy to work.

He’s starting to believe that it would be rational to experience some fear.

He’s bitten off more than he can chew. This is where he’s gonna die. It’s just logical.

Adam. Accumulated fear is at 75% of containment maximum.

It’s rational to leave, he tells himself.

The universe is watching what he does next.

The universe is waiting for hope that justice can be done.

He wants to cry - just stop time for everyone and everything and break down sobbing.

He wants to be 15, to be a boy, to be back in high school and lug around a heavy backpack full of useless books he’s already memorized. He wants to go over to Keri’s house and try more of her cooking. Maybe not get measured for clothes because that turned awkward at record speed. But the rest is okay.

He wants to be answering questions for his little sister. He wants to hear how his parents’ days went, and tell them he did chores and see their faces light up.

He knows he’s supposed to face his fear. It’s something every parent says, sooner or later. Don’t be afraid.

He can’t do that.

He can’t do this alone.

Adam. Accumulated fear is at 0.04% of containment maximum.

Adam is startled out of his imminent panic attack. Even as he flings new spears, tears at new bubbles, he has time to question. “Tau? How’d that happen?”

He feels another presence, and turns.

Floating in space nearby is a strange, alien figure. They’re wearing the traditional garb of the Concordance Coordinators. Adam can dimly make out some kind of affective gadget - the emotional technology he’s learning to use - that’s been attached to him.

It’s a much, much larger containment vessel.

“Who are you?” he manages to call out, as he teleports, dodging and spearing.

“Coordinator Dentry,” the visitor answers. “Perseus Schema.”

That makes even less sense, and it made no sense whatsoever. The Concordance Coordinators should be opposing him.

“Why are you here?”

The alien responds with what Adam can feel is a smile.

“Because your cause is honorable, Adam Amari.”

The universe is watching. But not just watching.

Adam starts to feel tears rushing to his eyes.

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