Getting started
Level stuff!
Recap
Took the battle to Serdak. Tried to trap him in a Mizzle ritual.
Got past clouds of demons, and approached the dragon …
Fairbrand, infected with the Megaspores.
We combat!
Fairbrand: Fragmented Soul, Infested, Life Craving, Unnatural Presence, Undead (Immune to Poison, HP recovery hrts)
GigaSpore: Blooming, Plant
Round 1
- FB - Unnatural Presence: All become shaken. Gravewrought Jaws on Mizzle. Hit!
- Mizzle - Study Fairbrand
- FB - Dust to Dust on Acorn Pixie.
- Saraid - Icy Breath! Vuln both on Fairbrand and GigaSpore. GS is in Crisis!
- GigaSpore - Bathed in Light - critical fumble! Opportunity – favor of the Senior Druid
- TBs - Barrage - hit with Air Damage.
- FB - Ancient Power … GigSpore heals big, and does a Sickly Glow on the TBs and Mizzle.
Round 2
- FB skips Unnatural Presence … Graverot Jaws on the Acorn Pixie. Who is immune to Earth Damage.
- Mizzle - heals self. And Acorn Pixie. And Fairbrand!!!
- FB - Dust to Dust on Mizzle - misses! And Mizzle mirrors it! Immune to Earth, but Weak!
- TBs - swap out to Ice, barrage at both of them. Both are vuln, FB in crisis, and GS is just a sliver.
- Saraid - Spell Buffet … Blooming! - At 0, withdrawn, and HP=1

- FB - Ancient power - GS is blooming again, and heals stuff.
Round 3
- FB - Graverot Jaws - on Mizzle. But misses!
- Saraid - Attack FB with light. - Prayer Wraps. Hit!
- FB - Dust to Dust on TBs - miss!
- TBs - Shoot FB.
- GS - on Saraid, Bathed in Light.
- Mizzle - Sir Ortis comes out, Arcanum Honor Beyond Death. All resist … Earth!
- FB - Ancient Power - GS healing, not in crisis. GS Sickly Glow – TBs Crossfire.
Round 4
- FB - TBs - Chomp.
- Mizzle - Sir Ortis revenge on Serdak. 20 Light! - 40 dmg, BUT … down to 1 HP. Dismiss, doing more damage (20 Light). Phantom Strength to ignore affinities.
- FB - Dust to Dust - on the TBs.
- Saraid - Creats a healing potion and tosses it to the TBs. Heal back a bunch!
- GS - Bathe in Light Saraid (again).
- TBs - shoot the GS.
- FB - Ancient Power - Heal up the GS. Sickly Glow on the TBs and Mizzle. TBs spend an FP, to have the Druid give us advice about the GS, which lets me get MP back to Crossfire to block that. … then Zenit Eyes perks up and relating to Saraid the GS i
Round 5
- FB - Chomp at Saraid. Hit! But gets to Resist Earth from here forward. Counterattack with Bonecrusher - hit, sucking MP.
- TBs hit the Spores hard.
- FB - Dust to Dust - on the TBs.
- Saraid - drops him to 0 → 1 … no actions.
- Mizzle - Summon Sir Ortis, then Dismiss, boom! → slays FB. Topples over, collapsing. Gigaspores trying to get the dragon back alive, but failing.
fin!
Out
Mizzle uses a Grandfather Oak ritual thingie to capture Serdak’s spirit.
Sir Ortis looks over, brings his sword down, and dissapates.
The spirit of Serdak struggles, but fails to escape.
Druid comes out with a slow clap.

Apprentices of Luxana.
Introduce selves.
He’s Dotani, a Druid of Rosanante.
… Rewards!

→ Fairbrand’s Scale - shield → Saraid
→ Forest Hatchet - melee weapon → Saraid
→ Molded Mantle - armor, -poison
→ Questing Knight’s Armnor - armor, -slow
→ Sorcerer’s Ring - accessory, magic checks → Mizzle?
→ Spellshot - archmagus, targets Magic Defense —> TBs
(TBs sublimate the targeting Quality … once they get some IPs)
“Uncle Dotani”
“My little clover leaf”
Her Mom asked him to check in on “Little Cloverleaf” … a year ago. Friends seem competent.
Stream of Souls – what were you doing there? Serdak.
Tea time.
Rose returns.
Mizzle tells of our adventures, with the TBs kibbitzing.
Heading up to Fletz? First, figuring out what to do with the demon shard in the book. Like this one, Sabus, demon of rage. “Give it to Li-li when you see her.”
Exorcise Serdak from the trap?
Travel planning
He asks Clove to go about the woods with him, testing her studies, etc., while we do some stuff. Then we can all head up to Fletz together.
We should keep secret that we swore not to tell any Druid secrets.
Mizzle: check out the town, Dolremy, south of here. Stock up on supplies, keep an eye out for Jenny. (Rose doesn’t want to go, but has a note for her adoptive parents.)
Back to Harmony – 3 days of travel. The big stone guardian – divination shows 3 sigils of the AM. Important to us. Maybe they are keyed to the squirrelkin, too. And also check out with Ambra and the substation there.
Rose is having a tough time thinking of how to reach out to / message Jenny.
Saraid is sympathetic.
TBs support her being in touch with family.
Going to be traveling back to family soon – Mizzle returning the book, Saraid to Harmony, chasing the Phoenix to near the TBs’ family.
Leave her, it seems, in a better place, to write out some letters to her parents in Dolremy, to Jenny, and … two more: to the other squirrelkin we run into.
Mizzle spends an FP - story detail, being able to communicate with Serdak.
Dotani has been hanging out on the Axe Coast. His own vague set of goals. Mizzle tries to trick him into revealing stuff. INS+WLP. Doesn’t make it … but mentions how he can find out the truth anyway.
Mizzle walks away. “He’s kidding about that, right?” “He’s an Arcana guy.” “That little kid?!”
Saraid sleeps soundly. But first introduces Rose to a card game.

(more here)
The TBs explore and scavenge, and find some great things – IP and Zenit!
End of Session
5 + 1 XP.
More level up!!! (13 → 3)



