FabU Session 37 - "Awakening a Sleeping Giant"

Last Time.

At Saraid’s folks house.
Melanie and Alphonse.

Last night was restful.

In the Market

Melanie waxes lyrical about how nice things are.

A familiar voice – “Hey, there are my favorite customers!” Dwyer!
Supposed to give us stuff … a small parcel, and a letter: Finders Fee helping the brothers gain their contract in Iffla. 1200z! “Maybe I can sell you something now!”

  • TBs buy the Wind-Up Pot. (Though to use it, it has to be equipped as an Equipment Action, and it then takes a Soul Steal to actually use, so that’s 2 rounds of actions …)
  • Saraid buys the Black Belt.
  • Mizzle … ???

Off to the Stone Guardian!


Oh, boy!

Approach on Prisma.

Prep offenses and defenses.
Get an FP.

(Head … Left Arm … Right Arm …)

TBs try to Weaken .. the head … which is immune.

Round 1

  • HEAD - Mizzle and TBs … Challenging Aura … miss … mirrored back … but misses … (Light damage … Enrage, too) … but invokes Trait and applies Enraged and LIght damage, and boosts Left Arm.
  • Mizzle studies. … IM fire, poison, bolt; RS phys, earth, light; VU frost, dark // Eye Beam fire; Challenging Aura light; Stomp phys.
  • L ARM - Grip of the Giant on Acorn Pixie. Grabs it!
  • Saraid - Zaps all parts. (Arms seem to resist Ice). Big damage.
  • R ARM - Grip of the Giant the TBs - Miss. Then Head UPs. - … Earth damage (resisst) and Grabbed. Narratively grabbed.
  • TBs - Ice shot to each arm. Which, of course, it Resists, because the TBs are getting fluttered.
  • HEAD - Grabbed target with Judge Mttle - big damage, no longer grabbed.

Round 2

  • HEAD - Challenging Aura, against Mizzle and Saraid. Enraged and LIght.
  • Mizzle - healing from the Pixie. TBs and Pixie.
  • L ARM - Grabbing! Saraid! Hit, Earth Damage … and can attack back with Prayer Wraps. Hit! Immune to Light.
  • TBs - Shoot the head. Hit! A firm hit!
  • R ARM - Still have TBs grabbed - Palm Strike! Instead, Guard.
  • Saraid - Attack L ARM - Bone Crusher hit, Vuln to Bolt! Drops Saraid!
  • HEAD - Judge! TBs! In Crisis.

Round 3

  • HEAD - Challenging Aura - Hits TBs and Mizzle.
  • Mizzle - Healing - TBs, Saraid, Mizzle - whew!
  • R ARM - Grabbing! TBs! Resist Earth.
  • TBs - Shoot Head in the face. Crisis!
  • L ARM - Grabbing! Saraid! Misses!
  • Saraid - Heals the TBs . And removes Enraged.
  • HEAD - Judge! TBs.

Round 3

  • HEAD - Challenge Mizzle and Saraid.
  • Mizzle - Heal via Grandfater Oak … bigg heals all around.
  • R ARM - Grabbing! AP, missed!
  • TBs - Shoot the Head in the Face! Down to orange!
  • L ARM - Grabbing
  • Saraid - Bone Crusher - L Arm almost down!
  • HEAD - Cannot Judge, so … Stomp! But all are flying!

Round 4

  • HEAD - Challenge - Saraid and TBs - Enraging, plus damage.
  • Saraid - Attack Left Arm! - Reduced to Zero … but … Enduring Construction to spend an UP to keep at 1 HP.
  • R ARM - Grabbing Saraid.
  • TBs - Shoot the head. and L Arm. The head bumps an UP to bring the L Arm back to 1 … then it takes 30 damage.
  • L ARM - Whomps the AP. Grabbed.
  • Mizzle - L ARm with Leaf Storm … and heal 10 MP for Mizzle and the AP. Head spends the final UP.
  • HEAD - No longer affected by the Guard Eternal.

Round 5

  • HEAD - Judge the AP!
  • TBs - Soul Steal! A Guadian Fists!
  • R ARM - GFripping at Saraid!
  • Saraid - Spell Buffet the Head. Which goes to 0.

The Arms fail.
Kneels and offers up treasure, as its abdomen opens wide: an Archmagus Sigil.

Then the Guardian gets up, walks over to where it was.

Saraid steals the Titanic Stomp spell.

Alright, Who's Not Dead? Sound Off

A Chat with the Archmagus

Mizzle examines the Sigil … and the figure of a man appears. “Congratulations on your victory. A worthy challenge. Oh, you’re an interesting group. I don’t recognize any of you.”
Recognizable features: no longer old, grizzled, bearded.
"I would recognize a student of Miles, anywhere.
(( The Founder of the Gallimaufry and its school … name? – Miles Galloway ))
And you must be a descendent of my subject A.
Ah, an unfamiliar style of mechanical soldier. Interesitng.
I have not seen such as you before – what wondereful new allies we must have. Oh, and you must be one of the pixies of Grandfather Oak – strange to be so far afield."

Semi-autonomous recording of the Archmagus?

“Long ago, fragmented my soul into these sigils, as an advisor and mentor.”
(( Surdak protests. ))
“Is there anyone else here?” (Explain Surdak) (transporting to druids)

Answer questions? Sure. A fragment of the original Owen Ordain.
Starlost - be of assistance
(How many Sigils?) Depends on how many I created after this.
(Orient new followers?) No, to help those for the cause to better use technology I created.
(Stairs of Heaven) “Oh. Um. Must have had a good reason.”
(Weary of summoning the empire the AM ruled over?) “I … understand you people to be … noble and helpful to the homeland.”
(Intro TBs) doing well? (Ice!) ah, you have the sigil to help our allies. Should not fall to our foes … the Aquarians … how much time has passed you don’t know these things? The AM ‘fell’? (Disappeared. The Empire fell)

Mizzle passes the manuscript of his notes.
“You’ve been very thorough.” (I’m a librarian) “I would expect nothing less of my students.”

Owen disappears into the sigil, with the manuscript.

Head to Central.

Central

An easy enough trip.

The town – towers have risen up, and even the Senate Building has grown.
We should talk to Sen. Adra.
Run into on the way there … Burley the Innkeeper from Golden Valley. “Hey, Emmisaries!”
The Senator for Belltown has a lot of stories to tell.

Walks with us.

We find Adra. “Oh. You’ve returned. Hopefully got our letters.” Happy with the job we’ve been doing, getting allies from the Counties.
“What brings you back?”
Mizzle pulls out another manuscript. Travels we’ve had.
Follow to her office. Cramped quarters.
"Very concerning. Other emissaries have been sent by other senators. Sorry to hear about the Elonians. " (Yes. They are a danger to Harmony. And the squirrelkin.)
(Surdak chimes in all too often.)

So, what’s been going on here?
Reactivated technologies. Sending groups to scout out the substations. Central is returning to a grander time.

We see many familiar faces in the Senate building.

We coulduse a rest.

But first, some divination

Mizzle - divination rituals before resting.

  • divine Zeal’s location – group check, invoke a bond to push , TBs and Saraid help: 10! Off the Axe Coast! Dr Araman there, too? A familiar presence, though, the beating heart of the Gallimaufry. That’s where it’s at, too.

  • divination - locate the Lady Watcher. Everyone helps and Mizzle rolls a 23.
    She’s near Delmar-on-the-Hill … no, wait, now she’s near the Aetheric Substation. Some sort of use of the aetheric pipeline?

Need to create an anti-Lady Ambra ward for my arcana

Senate barracks/guest rooms.

TBs expresses concerns:

  • We’re kinda worried that the Sigil Owen Archmagus seemed to think the ice encroachment was because of an “enemy.” These … Aquarians? Worried about enemies.
  • Divination - people back home were concerned but not in immediate danger … evacuate to New Thule. And no letters had gotten through, per the Paw Post org. The person we sent to recover the letters hasn’t responded.
    Saraid suggests. Try to project information to Trishenko?
    Mizzle gets some rest / potions to get strength up.

Delmar-on-the-Sea - Anders is the rep, but we see another face, though: Sirius Harmon, the Badger Tailor. Getting things up and running, so journeyed here with sons. (TBs
Some folk want to make a fresh start of things – rather than the DotH name. New Trishenko?
Just know – you’ll always have a home with us in New Trishenko.
(Saraid gives him a hug.)

Wrapping Up

Rest!!

Bonds – to do.

Calculate XP! 10! So … plan to Level! (and press Level Up button)

Miz’s Session 38+ agenda:

  • stop by Central and Starspan Tower, try to activate the AI
  • swing by Zeal’s location (must do divination to confirm)
  • Fly north to the Gallimaufry. Hand in book
  • Return to Clove’s house
1 Like