Cid’s first big objective is: humiliate the Governor. This will help break the mystique the Eyrie cultivates. Specifically, pluck his feathers and exhibit him at the theater, in front of everyone. Then let word spread to other Roosts.
How do we get him? Climb the Roost, blow the roof, drop in, force him at swordpoint to come with us, and leave the same way. This needs to be done at night, on a day where we know for sure he’s really there.
He’ll have guards! How do we get them out of the way? Lure them away by creating the illusion of enemy action and air of paranoia.
How do we create that illusion? By forging documents and arranging for the people in the shacks to help us suggest that forces are massing in the forest.
How do we find the people in the shacks? Forge an order sending a watcher to check up on those people, and trailing that watcher - the Eyrie will know where those people live, even if we don’t. From there, it’s a question of convincing people who have reason to hate the Eyrie to act against the Eyrie - this shouldn’t be too difficult.
How do we foster an air of paranoia? Start publishing forged orders. At first these will seem to be good, productive things. Nobody will cop to writing them, but we should create stuff where it would be risky to ask that kind of question anyway.
Then we’ll move up to posting orders for the eviction of a few members of the Eyrie from their homes. If we boil the frog (so to speak, Tomo) by building up from innocent to risky orders, the Eyrie is placed in a difficult position: sow the seeds of doubt about any future orders, or go along with it to uphold the perception of authority.
Part of this project can be demoralizing the guards, by planting evidence the governor intends to cut their pay to fund some other initiative. For example, what did the village lose to build that theater?
What do we need to pull this off?
- Physical materials to create the forged orders (may involve Cid’s Toolbox, Depletion, theft, etc.)
- An idea of the web of influence we want to weave, in order to foster paranoia about the system (could require Read a Tense Situation etc. rolls)
- Support from the people in the shacks