In the spirit of “recap sessions as Obama GIFs”, I’m going to try and present GM playbook moves in visual form. I’m sure there’s a lot of comic panels that are relevant, but my visual language tends to be from movies, so that’s where I’m at. In no particular order! Posts to follow.
Draw attention to their inadequacies
Praise their best traits
Make them pay for their audacity
Compare them to the others
Play to their drives
Endanger their love
Bolster their rival
Reveal dark secrets of their past
Attack with someone just like them
Swarm with mundane forces
Center a plot around their “remembered” characters
Undermine what they think they know
Reveal clear future paths
Evoke the pleasures of the present
Show the timeline ripples of their actions
Give them new orders, active and tense
Endanger their allies in the organization
Reward their faith and commitment
Reveal signs of corruption
Review their performance
If someone posts some GM moves for the Relic that’s being used, I’ll do that one too.
Was it useful to see these in action?
GM Moves for the Relic
- Remind them where they’ve come from and what they’ve lost
- Give them familiar comforts
- Thrust them into unfamiliar situations
- Present them with the ups and downs of modern life and let them decide
That’s from the version I have.
Useful? Probably. Fun? Oh, yeah.
Remind them where they’ve come from and what they’ve lost
Give them familiar comforts
Thrust them into unfamiliar situations
Present them with the ups and downs of modern life and let them decide
Hey, I really liked the “Bull” intro picture before …
I did too, but it’s too big to embed. I’ll keep looking for one that works.
So more seriously, if we look at some of these and go “hey I can’t imagine this character without this scene”, then… yeah! That’s the importance of playbook moves from the GM.
I’m working from this version: https://drive.google.com/file/d/1QnBh-d1KbmEOleAUqz3b6azuXUQ2dP8i/view?usp=sharing
This is the one James has.
(Permission requested for the one you linked to.)