Mind Swapping at a Glance [Prep]

Hey, I had some thoughts on the whole mind-swap thing and thought it might be helpful for Katherine to kind of get the 30-second overview of being Adam. Nothing in depth or anything intrinsic to his personality, just things that will be immediately obvious. Might help everyone. We’ve got time to think about these.

  • Adam is twelve and short. It’s going to be pretty obvious when you’ve got to look up to everyone else (and their nostrils) but Adam is short even for a twelve-year-old. Think barely over four-foot.
  • You’re Going to Heightened Awareness of Everyone’s Emotional State and it isn’t going to make any sense because it is color coded. Hope Solaris is feeling helpful. On that note…
  • You Have an Imaginary Friend and He is Nosy. Prepare to have conversations with nothing while everyone looks at you funny.
  • Your Powers Are Linked to Your Emotional State in a Really Direct Manner. Feeling something won’t make you accidentally fire something off, but they’re more like engines to power the systems. Not feeling Courageous? Not going fly for very long. As a quick key:
    • Truth is the Armor (transformed state, enhanced durability and strength) so just don’t be Deceptive and you’ll be fine there.
    • Courage is the Shield (energy constructs and the ability to fly, since that is just an energy construct build around Adam).
    • Love is a Weapon of Some Sort, no idea what weapon since it hasn’t come up yet and it takes a really particular frame of mind anyway (and the one time Adam did try to use something like it, it was in the really wrong frame of mind).
  • Your Phone is Going to Blow Up with Texts from Concerned Parents. Actual concern. Not Eggplants. :stuck_out_tongue: Also controlling, but with different goals that probably what Harry is used to. Probably going to worthwhile to swap phones for the duration of this craziness.

Also, just as something fun, I will point out when Farscape did this episode they put print outs of who was possessing who so they (and the audience) could keep things straight. Less a concern on our end, but maybe worth while in story to help with the confusion (also because I will work in a Farscape reference when I can).

author: Mike
url: https://app.roll20.net/forum/permalink/5876194

So I was building a similar thread, but thought to see if someone had already started one before posting it. …

------

Immediate post-game commentary at the Consortium, followed by my own fever dreams …

  • Harry-as-Adam having to try out for the play.
  • Harry-as-Adam watching Adam answer his parents’ questions.
  • Harry-as-Adam having to deal with Adam’s parents (who are already concerned about his behavior) and his little sister.
  • Adam-as-Harry having to deal with Harry’s parents and extended family. And probably worrying about his family. And Sol.
  • Adam-as-Harry having to deal with Andy/A-10.

Charlotte’s bathroom concerns are partially addressed by the tech of Link’s suit – but that doesn’t mean she’s going to be comfortable dealing with just “letting go” … nor, eventually, with … handling … the parts that need … handling …

Charlotte-as-Leo having to deal with Taz.

Everyone having to deal with classes and teachers and assignments not their own.

Jason wondering if he has to go sleep in the cemetery, or can he sleep at home?
More to the point, Jason having a woman’s body … which means access to a woman’s body … but OH MY GOD I CAN’T TAKE ADVANTAGE OF HAVING SOME *OTHER* WOMAN’S BODY.

“I could never be a woman. If I were, I would do nothing but sit at home all day playing with my breasts.”
Steve Martin (b. 1945) American comedian - LA Story (1991)

Jason is appalled (and intrigued) by what every freaking 17-year-old male instinct is telling him to do, even assuming that even makes sense with a ghost.

Leo-as-Jason is now interacting with the nanobots. “Ha-ha!” But are they (or some of them) carrying around bits of Jason memory, Jason personality, Jason etc.? That should be interesting.

And, of course, this is the moment that Alycia Chin will choose to confront her nemesis. (See also Li’lycia, Travelycia, Not-Dad …)

Leo-as-Jason having a chat with Numina – or Pneuma. Leo-as-Jason dealing with the nanobot Doom attributes, fragmenting his personality and memory.

Jason-as-Charlotte having a chat with Numina.

Does Charlotte know what she has to do with Leo’s parole / AEGIS monitoring?
How does Charlotte-as-Leo interact with Pneuma, or Otto? Both in terms of social interaction (and I can see some serious freaking out on all accounts) as well as in a combat situation. That whole Heart Gauge thing is going to be completely out of whack.

Harry having to deal with the VOICE in his head – I really think it should be just him who can hear Sol.

The telepathy still works. While at the dinner table / standing before the tribunal we can coach each other on what to say. It’s just going to be … awkward.

(There is a certain value in being honest about what’s going on, as was discussed. On the other hand, that we let ourselves get caught in such a conundrum may be seen as a weakness.)

GAME THOUGHTS:

  • LABELS: Those are internal orientations. They transfer.
  • CONDITIONS: Those are internal attributes. They transfer.
  • INFLUENCE: That’s an interpersonal attribute. Does it transfer when the Influenced is not visually associating the Influencer with the body the Influencer is in? Probably, but maybe not automatically.
  • ABILITIES: Those are body attributes. They stay with the body. (But can they be easily used? Is Charlotte going to know how to use Link’s armor in battle?)
  • TEAM MOVES: Those are internal attributes … but they tie to the playbook mechanics, so they have a (delayed?) affect on the body when it is (we presumed) back in the proper ands.
  • POTENTIAL: That seems a personal attribute, but if an advance is taken … do we assume it’s delayed? Or can we take Potential at this point, if we can’t actually express it on our own Moves.
  • MOVES: Some of these are personal, some are body attributes. E.g., Jason can’t do his Nanobot stuff, but can he draw on his Sanctuary (and does he take a Doom check if he does?) [Alternately, can Leo-as-Jason draw on Jason’s Sanctuary? How much of that control is biometric vs knowing the password?)
  • ADVANCEMENT: Ditto. Can Jason-as-Charlotte use his Kirby Kraft? He should have access to “Been Reading the Files.”

Suggestion: It’s all great fun, but suggest we avoid any Advancement or Combat (interpersonal conflict over dinner aside) until we’re in our own bodies. Or else just sort of go with the flow As Things Make Consensual Sense.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876231

In keeping with Mike’s theme, a 30-second overview for Leo about being Jason Quill:

  • People will know you: You have a certain amount of … fame. Some of it – a lot of it – is cloying. It is almost all positive. People (tourists, mostly) will ask for your autograph. Other people will be a bit slackjawed, or go all fangirl/boi over their childhood hero. Smile and wave, boys – smile and wave.
  • There’s a crazy-quilt of AI interactions: You know about these, but there will be some odd interactions between you and (not) Byron Quill, you and (not) Alycia Chin, you and (nanobots) Li’lycia. The latter is particularly interesting, both because of what she (and the bots) can do to you mentally, but because of what they carry about Jason that might get plastered onto your brain.
  • There’s that hoity-toity school to go to: Full of rich kids and prominent super-scions. None of them sleep in a junkyard or couch-surf. (Actually, some of them might, but the vast majority don’t.)
  • There’s a business to run: Jason doesn’t do a lot of day-to-day with the Foundation, but he does occasionally get consulted, and he does have a pair of lawyers / business administrators. On the other hand, in theory, you have access to the resources of a major non-profit technical firm full of artifacts and hypertech samples. Etc. You can certainly pass any biometric scans …
  • There’s a super-group to run: People are going to be looking at you as the front man for the Menagerie. Just the job you didn’t want.
  • You have a nemesis. I’m sure it will be great fun when Rossum kidnaps Charlotte in your body. Matched only by Alycia Chin showing up, and doing whatever she feels she needs to do to keep herself safe. At the moment, that probably doesn’t include killing you, but it could still be interesting.
  • Oh, by the way, we were working toward saving your “dad”. I don’t know that there will be any opportunity for interaction with the real Byron Quill, Rusty Byrne, or, hell, Amir Quill. But I don’t know that there won’t be.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876257

From a Meta perspective, I think it is going to be awesome playing Jason in Charlotte’s “body”. (Or maybe no quotes – Jason dealing with Ghost Girl suddenly becoming human will either be really weird or much more calm than Charlotte would be.)

That said, the idea of playing Leo inside of Jason’s body would have also been awesome. Comme ci, comme ça.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876263

OH MY GOD, HOW DO YOU USE YOUR PHONE WITH THESE ICONS ARRANGED THIS WAY?

WHERE IS MY TWITTUBE APP? HOW CAN YOU NOT HAVE A TWITTUBE APP?

YOU HAVE ANDROID? HOW DO YOU LIVE WITH YOURSELF? YOU HAVE AN IPHONE? WHERE’S YOUR PRETENTIOUS BLACK TURTLENECK? YOU HAVE A QPHONE? I ASSUME YOU’RE STILL A VIRGIN.

I AM SO CHANGING THIS WALLPAPER RIGHT NOW.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876271

From a meta perspective, three of us should be focused on the aspects of the questions we were asked and answered, to provide the appropriate narrative “grass is always greener” motif:

  • Adam, who has the easiest time on the team? Who has their shit together? **Harry **
    What will Adam learn about how Harry’s life is far less settled and together than he lets on?
  • _Ghost Girl, of the boys, who has themselves worked out? Has their eyes on the prize? Leo. (The most focused, anyway)
    _What will Charlotte learn about Leo’s life as to where his focus is (or where it should be), or how their life is not quite as obviously settled as Leo presents it?
  • _Jason, who do you envy the most? Charlotte (she’s dead, and doesn’t have to worry about this shit?)
    _What worries and personal pains does Charlotte have that Jason will find difficult to deal with?

By extension:

  • What does Harry learn about Leo’s life – the way his family operates, the experience of the Concord shard, the cosmic senses – that changes how he sees his team mate?
  • How does walking a literal mile in Jason’s shoes affect Leo’s sense of rivalry? How is Jason behind the facade a lesser person – or, alternately, a more admiration-worthy person?

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876286

*** Dave H. said:

  • What does Harry learn about Leo’s life – the way his family operates, the experience of the Concord shard, the cosmic senses – that changes how he sees his team mate?

“Leo” should be “Adam”, I think?

author: Bill G.
url: https://app.roll20.net/forum/permalink/5876324

Some general notes:

  • The serious stuff first: we committed to a rendezvous with whoever was listening in the Sepiaverse. It is vital that we make that appointment, by hook or by crook.
  • Leo will ask about people swapping phones so that the right person has the right phone, as long as the telepathy can be maintained so we can coordinate. If not, be mindful of the messages you read and send.
  • Part of this is selfish, because Leo fears the social Götterdämmerung that Charlotte could unleash with his phone, since the Ponies are regularly tweeting and DMing him with their shenanigans.
  • On that note! Some of us committed to an AMA with the Ponies. How’s THAT going to go?
  • Leo will certainly brief Charlotte on the need to go to school, do well, not call teachers a falsehood, etc.
  • The Halcyon High South normies (Adam and Leo) now get to hang out at the swanky supers high together.

Some Leo-specific notes:
Link’s powers stem from his brain and its applications. He also works from a brain-centric view of the self, so would be very curious to know how this whole mind-swapping process even works. Unfortunately, without that mutant intelligence, he’s not equipped to analyze it. Maybe. Does Jason Quill have the same mutation? We’re going to find out.

  • The suit will not work for you at first, but you can wear it. It’s easy-on, easy-off, can be worn for hours or days comfortably, feels like a fighter pilot’s flight suit. The useful gadgets (like grappling systems and combination) work off subvocalized commands, retinal tracking, and brainwave scans, all of which need hours of practice to get right, or are just not going to happen without his mind.
  • You can get the right answer the first time, if you know your topic. If his explanation of his powers is correct, his mutant brain will jump to the right answer out of numerous wrong alternatives, if it’s something that could be reasoned through. This includes science, mathematics, or similarly well defined topics that you understand. It could also include things like mysticism, if “rules of magic” were strictly fixed. It’s not a general-purpose intuition, just a way to jump to the end of a scientific endeavor. This should also get you through Chemistry class if you read the textbook once.
  • The chip will affect this process in ways Leo doesn’t understand or can’t predict.
  • The bots are closer than close with Leo. They will pick up immediately that “Leo” isn’t himself any more, but won’t understand why, and will probably be suspicious at first.
  • Leo and his robots have always been honest with each other. Violations of that trust will stand out.
  • Leo is not an outgoing guy and will have few friends at school. He’s changed school almost once a year and had to move cross country every time, so he doesn’t try to form long friendships.

Because there’s not too much here, here’s a list of additional options to pick from.

  1. The chip in Leo’s head is built to detect and correct brain damage. Mental possession probably looks very much like damage, so the chip will try to do its thing. Take a powerful blow to learn something from - or about - Leo’s latent mind that he’d rather keep hidden, or didn’t know, as the chip damages your psyche on its mission to restore the original brain pattern.
  2. Numina could be installed in the suit to help operate it. That should allow you to operate at near-full capacity, though probably not at all with Leo’s usual fighting style. Choose whether the suit should be a help or a hindrance, and if a help, go with this option.
  3. Leo’s social isolation isn’t anything he actively does. He just keeps to himself, and other kids respond accordingly. Change his body language and attitude, and you may be surprised to see who talks to him at school - for good or bad.
  4. The people who know Leo the best are Pneuma, Numina, and Otto. Interact with them for assistance in managing his physical body and its needs without embarrassment (from them at least). Pierce the mask if you want some insight into their relationships, past or present.
  5. Pneuma in particular is both human-scale and female, so may be most helpful here, but this may spark some old feelings or new complications. Provoke her to do something, if you want to try and change the parameters of their relationship, and think you can do some good thereby. Or comfort or support her and/or Numina, since they’re both going through rough times and “something messed with my mind too” will certainly encourage a rapport.

author: Bill G.
url: https://app.roll20.net/forum/permalink/5876387

*** Dave H. said:

Charlotte-as-Leo having to deal with Taz.

Jason is appalled (and intrigued) by what every freaking 17-year-old male instinct is telling him to do, even assuming that even makes sense with a ghost.

Scientific curiosity: are Jason’s male instincts even intact in a new body, or do they stay with the endocrine system in the old one? If Leo’s stuck with Jason’s libido, we’re in real trouble.

Leo-as-Jason is now interacting with the nanobots. “Ha-ha!” But are they (or some of them) carrying around bits of Jason memory, Jason personality, Jason etc.? That should be interesting.
And, of course, this is the moment that Alycia Chin will choose to confront her nemesis. (See also Li’lycia, Travelycia, Not-Dad …)

See, this is what I’m here for.

(There is a certain value in being honest about what’s going on, as was discussed. On the other hand, that we let ourselves get caught in such a conundrum may be seen as a weakness.)

In the interest of maximizing shenanigans, we have to pretend to be who we look like. Come up with whatever rationale that satisfies that goal. Leo pragmatically will want to tell people ahead of time, but will go along with the alternative if need be.

author: Bill G.
url: https://app.roll20.net/forum/permalink/5876394

Bill G. said:

*** Dave H. said:

  • What does Harry learn about Leo’s life – the way his family operates, the experience of the Concord shard, the cosmic senses – that changes how he sees his team mate?

“Leo” should be “Adam”, I think?

Yes, it certainly should be. What does Harry learn about Adam’s life. I imagine Harry is sort of immersed in the whole Gale family thing – being thrown into another dynamic (that apparently works) would be an eye-opener.

The serious stuff first: we committed to a rendezvous with whoever was listening in the Sepiaverse. It is vital that we make that appointment, by hook or by crook

Absotively.

***

On that note! Some of us committed to an AMA with the Ponies. How’s THAT going to go

Oh, God – Jason is going to have to deal with the Ponies, only as Charlotte.

Part of me thinks that this is an embarrassing moment, but one that calls for honesty. I’m at least half-convinced that we need to be open with the HHL about this (as was noted last night, it’s pretty good odds that some of them have faced this trope before). If they are actually testing us to see how competent we are (if not setting us up to be called on the table for our sins), then they should be supportive if we are handling it well.

On the other hand, there are limits to this honesty. We have opponents (already) who would be happy to take advantage of this confusion, this weakening of our combat abilities, this distraction. It doesn’t even have to be violent – a hostile take-over by Rosa Rook with Jason not being able to correctly sign his signature would be a serious problem. So we can’t be too honest. (And, as Bill notes above, there’s a certain dramatic necessity to deal with the comedic shenanigans of such a switch. )

(In-world, is this a common trope for super-folk? Have any of us with common contact with this world – Harry or Jason – heard of such instances? Is it something that the more with-it Ponies might accept, or even preemptively say, “Charlotte’s walking funny – OMG it’s Jason trapped in Charlotte’s body!”)

What I’m getting at here is – who else do we (collectively or individually) tell? Is there a compelling reason to lie/pretend to Barbara and Hannah? Or to the Amari parents? Or to AEGIS (or Agent Waters)? Or to @PowerPony (even if we don’t tell the others, she could be a powerful ally)?

This ties into the question of, to what degree do we drop everything and tackle dealing with / reversing this? We seem to have agreed to go do the HHL thing. Is there a reason (assuming honesty with the parents) we don’t all skip school tomorrow in order to work on reversing this (or determining when it will reverse itself, or if?)

***

Hey – something everyone can blame on Charlotte instead of Jason. Outstanding!

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876712

Scientific curiosity: are Jason’s male instincts even intact in a new body, or do they stay with the endocrine system in the old one? If Leo’s stuck with Jason’s libido, we’re in real trouble.

There’s actually some great science to be done here. Understanding how Charlotte’s mind interacts with the armor (and the chip!). Jason understanding Charlotte’s condition / power. Harry learning about Sol (and vice-versa – hey, Sol is always peeved that there has only been one human host, and now he has a second one). Leo learning about the nanobots (which, even if he can’t figure out how to make them do zany stuff, will still by their inherent programming provide some protection).

The switches for Charlotte and Jason are highly problematic – we’ve seen that under the right circumstances, her mind can control a living body, but if she went from being a ghost to being the mind in charge of a living body, does that work? And how does a human mind like Jason’s actually deal with being thrust into an undead framework? Answer = IT’S ALL MAGIC.

(Charlotte gets to deal with the question of “do I like being in a living body?” from a completely different perspective.)

To the question above, my guess (within the bound of made-up science, and bearing in mind that the switch was made BY MAGIC) that there is at least a lag time here. Jason’s mental reflexes will still be those of a 17yo male of the species for some time at least. (This all begs the issue of how endocrinology even works with a ghost, or whether ghosts are all just canalized mental reflexes.)

(One might as well ask how Charlotte will deal with Leo’s hormones racing around her brain.)

Even within questions of MAGIC, there are some fascinating experiments to see what this switch actually entailed. Sense of self, obviously, but how much in the way of memory (and how does that work?), and then deeper stuff that gets into hormones and glands, and lizard brain reflexes. Have language skills transferred? Presumably we can all walk, so motor skills have socketed in with our minds just fine – maybe Charlotte can control the armor just by letting her body do it. Does Leo now know judo, if he lets his (Jason’s) body just do its thing? Presumably Adam won’t have problems with the superspeed reflexes, aside from a certain amount of comic relief (no, really – being an untrained speedster could be incredibly dangerous to oneself and others).

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876736

Parenthetically, I think it was the right, best choice to go with “Players playing their characters in the other bodies,” but, yeah, I would have loved to play Leo-as-Jason. Or seen Bill play Charlotte-as-Leo. Etc. A lot more delicate of an operation and more fraught (“My character wouldn’t do that!”), but potentially illuminating.

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876740

On the flip side of a certain degree of reflexes / muscle memory having remained with the body (so that Adam doesn’t inadvertently plow through a crowded sidewalk at 90mph, or trip and fall because he’s so much taller all of a sudden), people might expect certain reflexes that they no longer have (Jason-as-Charlotte would be shit for doing judo – but might not realize it until he tries).

Or we may be overthinking all of this for a gag that won’t last longer than a single episode and an awkward dinner with the HHL. But it’s still fun doing so.

UPDATE: I remember the stray thought that prompted this – driving abilities. (Fortunately, the Quill hoverdisc practically drives – and parks – itself.)

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5876792

It should probably last a little past the dinner proper, to allow for all this other stuff to play out. I am 100% on us maintaining a PG rating or thereabouts despite some of our speculation, but (for example) it would still be funny to have Leo yelling at Jason, “I’m taking a cold shower and cannot get this stupid t-shirt off!”

author: Bill G.
url: https://app.roll20.net/forum/permalink/5876999

Bill G. said:

It should probably last a little past the dinner proper, to allow for all this other stuff to play out. I am 100% on us maintaining a PG rating or thereabouts despite some of our speculation, but (for example) it would still be funny to have Leo yelling at Jason, “I’m taking a cold shower and cannot get this stupid t-shirt off!”

Let’s call it PG-13. :slight_smile:

1. Thank you, Mike, for starting this. I think it will be invaluable, and we might want to break the “30-second guides” into their own reference thread once we have them all, since this is going to get LONG, I think.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5877028

Other thoughts.

GAME THOUGHTS:

LABELS: Those are internal orientations. They transfer.
CONDITIONS: Those are internal attributes. They transfer.
INFLUENCE: That’s an interpersonal attribute. Does it transfer when the Influenced is not visually associating the Influencer with the body the Influencer is in? Probably, but maybe not automatically.
ABILITIES: Those are body attributes. They stay with the body. (But can they be easily used? Is Charlotte going to know how to use Link’s armor in battle?)
TEAM MOVES: Those are internal attributes … but they tie to the playbook mechanics, so they have a (delayed?) affect on the body when it is (we presumed) back in the proper ands.
POTENTIAL: That seems a personal attribute, but if an advance is taken … do we assume it’s delayed? Or can we take Potential at this point, if we can’t actually express it on our own Moves.
MOVES: Some of these are personal, some are body attributes. E.g., Jason can’t do his Nanobot stuff, but can he draw on his Sanctuary (and does he take a Doom check if he does?) [Alternately, can Leo-as-Jason draw on Jason’s Sanctuary? How much of that control is biometric vs knowing the password?)
ADVANCEMENT: Ditto. Can Jason-as-Charlotte use his Kirby Kraft? He should have access to “Been Reading the Files.”
Labels, Conditions, Influence, Team Moves, Potential, and some Moves will follow your “self”.

Abilities and some OTHER Moves will stick with the body - to be judged on a kind of case by case basis. Jason, for example, as “been reading the files”, but he doesn’t have the clearance to access those files as easily, due to biometrics verification not working, how the hell do I type in passwords with ghost hands, et cetera. Ditto the brain-based super-abilities he doesn’t think he has.

Advancements will be trickier. Really depends on what they are, to be honest. Something like “permanently cancel influence and raise a label” is no problem - other stuff might be.

Suggestion: It’s all great fun, but suggest we avoid any Advancement or Combat (interpersonal conflict over dinner aside) until we’re in our own bodies. Or else just sort of go with the flow As Things Make Consensual Sense.

Yeah… good luck avoiding combat. :slight_smile:

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5877051

Doyce T. said:

1. Thank you, Mike, for starting this. I think it will be invaluable, and we might want to break the “30-second guides” into their own reference thread once we have them all, since this is going to get LONG, I think.

No worries. Forethought is kind of my thing.

The bad part of all this is I’m fairly mild on this little detour in comparison to everyone else’s reaction to it. I still think whatever comes out of this is going to be great, but I was just more interested in where things were going before the mind-swap.

author: Mike
url: https://app.roll20.net/forum/permalink/5877071

Yeah… good luck avoiding combat. :slight_smile:

(It might behoove everyone to take a look at the character sheet of their character’s host body, just to consider what abilities they might have / use.)

(One interesting development from all this might be “Hey, I’ve never seen X use this ability this way … I wonder what would happen if I try …” and that actually influencing how X uses their abilities in the future.) (Or, as a side note, Adam saying, “Oh, hey, my previous experience in seeing how the universe is composed at the quantum level means it’s easy for me to see how to vibrate through walls. I don’t get what your problem is, Harry …”)

author: *** Dave H.
url: https://app.roll20.net/forum/permalink/5877087

*** Dave H. said:

From a meta perspective, three of us should be focused on the aspects of the questions we were asked and answered, to provide the appropriate narrative “grass is always greener” motif:

I really like this, Dave. Thanks for calling these out. Great thing to keep on my to-do list while this swap is going on.

Bill said:

The serious stuff first: we committed to a rendezvous with whoever was listening in the Sepiaverse. It is vital that we make that appointment, by hook or by crook.

Did we set a specific time for that? Like… three days? Two days? I wasn’t sure I don’t have it in notes. Just want to make sure I keep it in mind.

Unfortunately, without that mutant intelligence, he’s not equipped to analyze it. Maybe. Does Jason Quill have the same mutation? We’re going to find out.

Leo does know Water’s tie affected Jason pretty hard. It COULD be that the nanobots were at least in part B.Quill’s way to solve the same problem that Rossum addressed with a chip in Leo’s head.

Huh. Are you going to have a chip-recording of GG after this? I think yes? Leo may not be able to predict chip behavior because of the stuff the chip is governing/modulating in his own head. Being in Jason’s head may give him the first real chance to think about that chip objectively.

The bots are closer than close with Leo. They will pick up immediately that “Leo” isn’t himself any more, but won’t understand why, and will probably be suspicious at first.

I’m playing it, as I mentioned in the last scene, that Pneuma knew something was off the second she walked into the room. Everyone’s body language is wrong, but Leo and Jason’s are both super-off - she’s getting Leo-ness off Jason, and Leo’s body language is way different.

Hell, give her 10 minutes, she could probably sort out who’s who from just watching everyone go through a buffet line. It’d probably take Otto a few more minutes. Charlotte socially interacting at school is delicious.

I also REAALLY LOVE the idea of getting Numina into the suit to help Charlotte run it, if needed. Wouldn’t be necessary at the moment (Charlotte should be able to run, jump, and punch reaaasonably well, though she won’t have Leo’s relevant moves), but it may be if some Big Thing happens.

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5877095

*** Dave H. said:

(Or, as a side note, Adam saying, “Oh, hey, my previous experience in seeing how the universe is composed at the quantum level means it’s easy for me to see how to vibrate through walls. I don’t get what your problem is, Harry …”)

See, the big thing isn’t that Adam-as-Harry can vibrate through walls - it’s that once he’s done it, his folks will be SO HAPPY that Harry finally figured out how to do that, and will expect it, going forward. :slight_smile:

author: Doyce T.
url: https://app.roll20.net/forum/permalink/5877103