Phase 3 Concept Art

Now that we’ve met a couple of the Seven Wonders, time to share some designs.

So to peel back things a little, Bill came to me a couple months ago and told me a bit about the characters, so I had time to come up with a couple designs. Upon hearing the high level concepts (caveman god and gooey Spider-man) I came up with these designs.


These weren’t what Bill was looking for (Khyrrsz, close but needed a bit more gravitas. Glom, nowhere close, needed to much more street level and no tech.) so I went back to the designs.

After a couple more revisions, I came up with these:


Khyrrsz still needs a bit of a clean up pass, but I’m fairly happy with Glom. And then we need to take a pass at the Hand (after I ignore all of the lady stage magician superhero designs my peers in the Sentinels card community have come up with over the years. [No, I don’t know why there are… 6 super stage magicians either. Two even have the same name*.])

For completion’s sake, the existing SotM decks with the theme of “stage magician” are:

  • Hyperbole
  • Magnificent Mara
  • Mr. Magic
  • Pokerface (a villain deck!)
  • Pokerface (a different villain deck?!)
  • Tsukiko the Magnificent
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