Since we’re getting started on Phase 3, I figured it was worthwhile to get a thread together with some of the art I’ve been putting together behind the scenes.
Posts
Characters
Since we’re getting started on Phase 3, I figured it was worthwhile to get a thread together with some of the art I’ve been putting together behind the scenes.
Posts
Characters
So we just met Somber in Every Star a Battlefield. Last September, Bill came to me with just the name and I think I had thrown this together within like half an hour. I don’t know why, but something about the name just struck me.
That said, Somber has ended up being a bit different from what I originally envisioned, so this design might drift a bit as we learn more about them.
And finally, since we’re on space stuff anyway, recently Bill corrected me on my misconception that Enora Dralis mentioned in Phase 2 was just a pseudonym of Sablestar and is instead her own character. With that new information, I figured that I’d take a swing at designing what the Void Shadow’s trainer of the next generation would look like.
Also in Phase 3, we’ve met two new characters: Bodark and Vermillion.
Well we’ve finally gotten a name for the mercenaries Charade and crew have been dealing with in All Heroes Must Die: The Grasscutters.
I’ve had a big of time to noodle out some ideas for the Grasscutters and have done a bit of sketching trying to figure out what a generic Grasscutter field operative would look like, and this is what I came up with.
I’ve also had some thoughts about either a leader for the Grasscutters or a lead field operative, tenatively named Grasscutter One: an original character whose design is not at all based upon any other character I’ve ever drawn before.
Now that we’ve met a couple of the Seven Wonders, time to share some designs.
So to peel back things a little, Bill came to me a couple months ago and told me a bit about the characters, so I had time to come up with a couple designs. Upon hearing the high level concepts (caveman god and gooey Spider-man) I came up with these designs.
After a couple more revisions, I came up with these:
Khyrrsz still needs a bit of a clean up pass, but I’m fairly happy with Glom. And then we need to take a pass at the Hand (after I ignore all of the lady stage magician superhero designs my peers in the Sentinels card community have come up with over the years. [No, I don’t know why there are… 6 super stage magicians either. Two even have the same name*.])
For completion’s sake, the existing SotM decks with the theme of “stage magician” are: