I asked some folks I know to contribute as well, I’ll go nudge them.
author: Bill G.
url: https://app.roll20.net/forum/permalink/6043927
I asked some folks I know to contribute as well, I’ll go nudge them.
author: Bill G.
url: https://app.roll20.net/forum/permalink/6043927
With all the news dropped last night, I have a sneaking suspicion we may not get to the AMA in the coming session.
UNLESS we do it as a flashback, this-happened-during-the-holiday-break thing, which may be fun. Thoughts? Might make an interesting contrast to the rest of the episode.
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6045438
I’m okay either way, though I feel like something to bridge tone from “a world got blown up by two crazy fathers” to “let’s go for coffee and shenanigans” would be helpful, so I’m kind of okay with it not happening immediately?
author: Bill G.
url: https://app.roll20.net/forum/permalink/6045868
I’d like to do the AMA after this particular stuff gets resolved, as it may influence some of those answers. Though I hate to push it away for everyone else.
author: *** Dave H.
url: https://app.roll20.net/forum/permalink/6046258
So, I have a few thoughts:
1. I don’t see any questions - or at least not any Jason questions - that would substantially change from before/after the Sepiaverse excursion.
2. Even if the answers do end up being dated, I’m okay with that? Part of the benefit there is to see the progression/change in character.
3. I was thinking of this being a flashback to the Christmas break before the most recent stuff went down, so … before the trip to Florida and the Team Practice thing.
BUT… and I’m not sure if I’m smart enough for this - one really cool thing to do would be a flashback/flash-forward thing where we have the AMA happening and switching the scene back and forth to current ‘action’ events at appropriate moments.
Again, not sure I’m smart enough for that, but I like that kind of Jhereg-style “this whole shopping list will make sense by the end of the book” trick.
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6049211
I’m kind of with Dave, as not only did we want to answer questions but also get a message out and do a couple bonus things. If that means Jason and Summer and Charlotte walk in an say “a lot happened”, I’d be okay with that.
If we can’t even guarantee they will make it back, then sure, flash back to Christmas.
I don’t see an immediate benefit to having us flash around except to try and be clever with the narrative, and clever takes preparation no matter how smart we are. Did you have something more specific in mind which that approach would make possible?
author: Bill G.
url: https://app.roll20.net/forum/permalink/6051166
Doyce T. said:
BUT… and I’m not sure if I’m smart enough for this - one really cool thing to do would be a flashback/flash-forward thing where we have the AMA happening and switching the scene back and forth to current ‘action’ events at appropriate moments.
Again, not sure I’m smart enough for that, but I like that kind of Jhereg-style “this whole shopping list will make sense by the end of the book” trick.
Well the answer to that one is to pick questions relevant to the next scene.
Alternatively, flashback to question being asked, flash forward to scene, flashback to answer that may or may not be relevant to the scene. Certainly the more time consuming answer (and it seems like we never have enough time), but could be fun.
Regardless of how you decided to run it, I’m looking forward to it. Or just seeing how things turn out in the Sepiaverse.
author: Mike
url: Community Forums: Ponies AMA [Prep] | Roll20: Online virtual tabletop
Bill G. said:
I’m kind of with Dave, as not only did we want to answer questions but also get a message out and do a couple bonus things. If that means Jason and Summer and Charlotte walk in an say “a lot happened”, I’d be okay with that.
If we can’t even guarantee they will make it back, then sure, flash back to Christmas.
I don’t see an immediate benefit to having us flash around except to try and be clever with the narrative, and clever takes preparation no matter how smart we are. Did you have something more specific in mind which that approach would make possible?
Just read this (damn you concurrent posting!) and I’m in agreement. Clarity should trump cleverness in the narrative. Last time we weren’t all on the same page with the narrative, things got confusing and I’d like to avoid that.
author: Mike
url: Community Forums: Ponies AMA [Prep] | Roll20: Online virtual tabletop
My friend Drew is FINALLY getting around to adding comments, so might want to check the Youtube video once more at game time to see if he actually came through.
author: Bill G.
url: https://app.roll20.net/forum/permalink/6051478
I’ll keep an eye out for the youtube notifications, though it’s pretty clear the best thing will be to put it off a bit.
At this point, the AMA will be all part of the Halcyonicon episode
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6051563
So is Jalycia wrapping up tonight then?
author: Bill G.
url: https://app.roll20.net/forum/permalink/6051595
I think the group consensus is “let’s focus on what’s going on right now.” So… yeah? Maybe?
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6051601
Bill G. said:
So is Jalycia wrapping up tonight then?
Doyce T. said:
I think the group consensus is “let’s focus on what’s going on right now.” So… yeah? Maybe?
I am both excited and terrified at this possibility.
author: Mike
url: Community Forums: Ponies AMA [Prep] | Roll20: Online virtual tabletop
It will be interesting to, after 24 sessions, finally have Alycia actually speak directly to Jason. And vice versa.
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6051636
Well there’s only a few ways it feels likely to break for me.
Meta-wise, option 2 is very unsatisfying, unless Dave feels like playing another character with the rest of us for awhile. Option 1 puts a quick end to the Sepiaverse rescue arc but turns it into a shaggy dog story. Option 3 is RP negotiation, option 4 is the action-filled escape. I’d find option 3 personally most interesting, because I want to hear Jason’s arguments why the world’s cutest security risk should be placed in his hands, and I imagine wielding guilt against Byron would work the best there. I’m also curious what the actual Alycia will actually say (and Numina/Summer’s advice to Jason earlier comes in here: “don’t make her a vehicle for your hopes and dreams, listen to her”), but I’m a little worried that Jason’s pent up angst will make that take a long time.
Ultimately, whatever gets us back together soon has my vote, if we’re voting.
author: Bill G.
url: https://app.roll20.net/forum/permalink/6051672
And holy shit Drew (Grey Pawn) came through.
author: Bill G.
url: https://app.roll20.net/forum/permalink/6051711
Indeed he did.
Jason’s going to have to push hard on Byron, which scene I plan to open with, both because it advances the Jalycia arc and because it airs out a lot of the Byron/Jason stuff, so two birds, one planet-killing rail-launched boulder.
author: Doyce T.
url: https://app.roll20.net/forum/permalink/6051757
Doyce T. said:
It will be interesting to, after 24 sessions, finally have Alycia actually speak directly to Jason. And vice versa.
Crap, while describing this setup to one of my friends I realized all the fake!Alycias running around are reverse Doombots.
author: Mike
url: Community Forums: Ponies AMA [Prep] | Roll20: Online virtual tabletop
Doyce T. said:
It will be interesting to, after 24 sessions, finally have Alycia actually speak directly to Jason. And vice versa.
Indeed!
author: *** Dave H.
url: Community Forums: Ponies AMA [Prep] | Roll20: Online virtual tabletop