IF demigods is wrapping up a week from now, THEN we return to business as usual.
The IF statement tests as true, based on Bill’s recent “whither” post, so what does BAU look like.
I’ve been thinking about that, and I don’t feel like I want to go back to Fellowship.[^1] I realize we left on a cliffhanger, and I love all the characters, but man I can’t get the game itself to gel for me. I don’t want to over-analyze why, partly because my feelings on it waffle a bit, but they waffle between two negatives[^2], so it’s not like there’s a resting state where I land on “I’m feeling good about this today, let’s roll!”
“Okay, so… what then?”
Well, it’s not like I alone get to say, but elsethread, I posted:
Now, that was a typo. I meant to say “I like the focus on…”
However, let’s pretend Freudian slips are a real thing and proceed with “I’d like to focus on […] shorter form games.”
I just feel like that might be better, since the longer games have been more Miss than Hit since Masks.
Maybe Henshin? You know what, I’m not going to post ideas in this first post. Maybe downstream a bit. Other people can and should as well.
Anyway. T-8 days to needing a plan. Let the thinking commence.
[^1]: As GM, at least. I haven’t given it any thought from the player side, though I don’t know if I can get my head out of my feelings about the system itself in any case.
[^2]: My feelings oscillate between “the game isn’t calibrated to facilitate the play it wants, via the medium I’m in” and “the game probably works for the author, who knew what they meant when the wrote the words, but not me probably ever, IMO.” With a sizable mid-range devoted to “good art design can make an unfinished game look finished. In this essay I will…”